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Christian X. Navarro-Cota; Ana I. Molina; Miguel A. Redondo; Carmen Lacave – IEEE Transactions on Education, 2024
Contribution: This article describes the process used to create a questionnaire to evaluate the usability of mobile learning applications (CECAM). The questionnaire includes specific questions to assess user interface usability and pedagogical usability. Background: Nowadays, mobile applications are expanding rapidly and are commonly used in…
Descriptors: Usability, Questionnaires, Electronic Learning, Computer Oriented Programs
Frances Amato – ProQuest LLC, 2024
Interest in one-to-one (1:1) device programs, where schools provide each student with their own computing device, has increased across the United States. The problem this study addressed was whether primary teachers' perceived usefulness, ease of use, organizational support, and technical support of a 1:1 device program is related to their…
Descriptors: Teacher Attitudes, Elementary School Teachers, Adoption (Ideas), Educational Technology
Jean Ferguson; Rachel Weiss; Andrea Ettekal – Journal of the Scholarship of Teaching and Learning, 2025
This Scholarship of Teaching and Learning study evaluates a digital storytelling project that taught students in a university class on youth programming to apply research on youth work to the practice of working with diverse, underserved youth. The study examines the project's learning outcomes, which targeted the higher levels of Bloom's taxonomy…
Descriptors: College Students, Story Telling, Computer Uses in Education, Student Attitudes
Kuo-Lun Hsiao; Mu-Yen Chen; Yi-Ru Liao – Education and Information Technologies, 2025
This study developed a Metaverse Competency Scale (MCS) to measure users' proficiency in crucial metaverse skills. The scale was built on a thorough literature review covering digital avatars, immersive experiences, and decentralized value exchange. A two-phase questionnaire approach was employed. In the first phase, a pre-test questionnaire,…
Descriptors: Computer Simulation, Computer Uses in Education, Digital Literacy, Competence
Simeo B. Kisanjara – International Journal of Education and Development using Information and Communication Technology, 2025
The main purpose of this study is to determine how computer networks (CNs) affects teaching and learning (T&L) and administrative operations performance at Tanzanian universities. A questionnaire was used as part of a quantitative methodology to gather data for this study. The response rate was 97.95% out of 342 respondents, including…
Descriptors: Foreign Countries, Universities, College Students, College Faculty
Layton, Dusty; Miller, Danielle; Clanton, Clista; Shaw, Thalia; Medema, Jessica – Research Management Review, 2021
An occupational health program and personnel safety are essential components of an animal care and use program. This paper describes the development and implementation of an online occupational health risk assessment and screening process for personnel involved in the animal care and use program at the University of South Alabama. The COVID-19…
Descriptors: Occupational Safety and Health, Questionnaires, Animals, Test Construction
Lupo, Toni; Buscarino, Ester – Education Sciences, 2021
Nowadays, in the higher education sector, the quality measurement process of education-related services is assuming a crucial role to support focused and targeted improvement activities deeply centered on students' needs/necessities. These are considered crucial factors for dealing with the current academic competitive context. Therefore, the…
Descriptors: Foreign Countries, Questionnaires, Student Satisfaction, College Students
Hui, Bowen; Campbell, Robert – Journal of Academic Ethics, 2018
The importance of digital citizenship has been well recognized and integrated in standardized school curriculum. However, there are very few empirical studies that report on the success of these new initiatives. Our teaching experience suggest that students are able to perform well on exams that assess proper online conduct, but they still fail to…
Descriptors: Technological Literacy, Citizenship Responsibility, Safety, Computer Use
Bikos, Konstantinos; Stamovlasis, Dimitrios; Tzifopoulos, Menelaos – Themes in eLearning, 2018
In this paper the dimensions of digital divide (DD) are explored among Greek pre-service teachers. The participants (N=309) were asked to complete an instrument with questions about their access and use of Information and Communication Technologies (ICT). Data were analysed by Principal Component Analysis (PCA); Six dimensions were extracted:…
Descriptors: Technological Literacy, Access to Computers, Computer Use, Social Influences
Morris, James, III – Problems of Education in the 21st Century, 2020
Although researchers have conducted multiple studies on social support among male undergraduates, a gap was identified in the lack of systematic reviews of literature synthesizing their findings. The purpose in this systematic review was to obtain an understanding of recent findings on social support among male undergraduates. To identify relevant…
Descriptors: Social Support Groups, Undergraduate Students, Males, Psychological Patterns
Kachroo, Upasana; Vinod, Elizabeth; Balasubramanian, Sivakumar; W., Jesi; Prince, Neetu – Advances in Physiology Education, 2018
A good understanding of red cell indexes can aid medical students in a considerable manner, serving as a basis to unravel both concepts in red cell physiology and abnormalities associated with the same. In this study, we tried to assess whether an interactive animation was helpful in improving student comprehension and understanding of red cell…
Descriptors: Animation, Medical Students, Cytology, Medical Education
Cadoret, Geneviève; Bigras, Nathalie; Lemay, Lise; Lehrer, Joanne; Lemire, Julie – Early Child Development and Care, 2018
The objective of this longitudinal study was to examine the relationship between screen time (ST) and children's motor proficiency. The amount of time 113 children spent watching television, using a computer, and playing video games as reported by parents at ages 4, 5, and 7 was measured and children's motor skills were evaluated at age 7 with the…
Descriptors: Psychomotor Skills, Television Viewing, Computer Use, Video Games
Jenaro, Cristina; Flores, Noelia; Cruz, Maribel; Pérez, Ma Carmen; Vega, Vanessa; Torres, Víctor A. – Journal of Applied Research in Intellectual Disabilities, 2018
Background: The risks and opportunities associated with the use of technologies are of growing research interest. Patterns of technology usage illuminate these opportunities and risks. However, no studies have assessed the usage patterns (frequency, duration, and intensity) and related factors in young people with intellectual disabilities.…
Descriptors: Internet, Handheld Devices, Telecommunications, Young Adults
Arar, Khalid; Abramovitz, Ruth – International Journal of Educational Management, 2017
Purpose: The purpose of this paper is to explore teachers' attitudes toward the implementation of new computer technology to improve teaching and learning products at a private Arab school in Israel. Specifically, the aim was to individuate teachers' factors associated with higher productivity of this technological change.…
Descriptors: Technological Advancement, Arabs, Foreign Countries, Mixed Methods Research
Topper, Christin – ProQuest LLC, 2017
Parents in the 21st century are concerned with the ubiquity of mobile devices and their effects on the progression of social development. A review of the literature indicated that although digital interaction has become more prominent, limited empirical data existed on whether children who spend more time interacting in the digital realm would…
Descriptors: Parents, Parent Attitudes, Handheld Devices, Children

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