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Ellinor Hultmark; Susanne Engström; Annica Gullberg – Design and Technology Education, 2024
Learning to reason in the design process is enclosed in the process of learning to design. Hence, in this study, we explore teacher-student interactions with the aim of describing teachers' support strategies in relation to enacted reasoning in the design process in secondary school technology education in Sweden. The study deploys social cultural…
Descriptors: Scaffolding (Teaching Technique), Teaching Methods, Design, Technology Education
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Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation
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Saarinen, Auli; Seitamaa-Hakkarainen, Pirita; Hakkarainen, Kai – Design and Technology Education, 2021
This paper analyses the longitudinal use of electronic portfolios (hereafter ePortfolios) in craft studies across six years (2013-18). Eight comprehensive school students participated in the study, tracing their craft process activities via photos, narratives, and tapings from the third to the ninth grade. The data involved self-assessment by the…
Descriptors: Foreign Countries, Elementary School Students, Portfolios (Background Materials), Educational Technology
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Tore Andre Ringvold; Ingri Strand; Peter Haakonsen; Kari Saasen Strand – Design and Technology Education, 2024
In today's constantly changing world technological developments in artificial intelligence (AI) can induce educational visions of both utopia and dystopia. New technologies and communication platforms can provide new forms and possibilities of learning. Creating an image has historically mostly been a human process of using knowledge and…
Descriptors: Artificial Intelligence, Computer Software, Design, Teaching Methods
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Garcia-Moran, Emmanuel; Esqueda, Donovan; Solis-Cordova, Jose De Jesus; Villagomez, Luis; Morano, Hector; Ramirez, Rafael – Design and Technology Education, 2021
Online laboratories are widely used in higher engineering education and due to the COVID-19 pandemic, they have taken on an even greater relevance. At Tecnologico de Monterrey, Mexico, well-established techniques such as Problem-Based Learning (PBL), Project-Oriented Learning (POL) and Research-Based Learning (RBL) have been implemented over the…
Descriptors: Online Courses, Engineering Education, Problem Based Learning, Teaching Methods
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Tessier, Virginie; Aubry-Boyer, Marie-Pier – Design and Technology Education, 2021
Critique in design education is redefining itself, but its primary aim still focuses on offering and receiving feedback on workshop projects. The global pandemic has forced teachers to adapt their methods for online workshops. The following paper questions how design critique has changed teaching and learning experiences, focusing on the…
Descriptors: Criticism, Design, Workshops, Feedback (Response)