Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 4 |
Descriptor
Web 2.0 Technologies | 4 |
Foreign Countries | 3 |
College Students | 2 |
Educational Technology | 2 |
Metacognition | 2 |
Outcomes of Education | 2 |
Social Media | 2 |
Teaching Methods | 2 |
COVID-19 | 1 |
Career Choice | 1 |
Collaborative Writing | 1 |
More ▼ |
Source
Educational Technology… | 4 |
Author
Arcidiacono, Caterina | 1 |
Carnevale, Stefania | 1 |
Chen, Kailiang | 1 |
Di Napoli, Immacolata | 1 |
Esposito, Francesca | 1 |
Huang, Yueh-Min | 1 |
Li, Yanyan | 1 |
Lu, Jinjin | 1 |
Shadiev, Rustam | 1 |
Su, You | 1 |
Wang, Xueying | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Early Childhood Education | 1 |
Audience
Location
China | 2 |
Italy | 1 |
Uzbekistan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Lu, Jinjin – Educational Technology Research and Development, 2022
Social media web 2.0 technologies can be adopted as an inclusive method to assist children in enhancing their quality of education for the Sustainable Development Goals (e.g. SDGs 4 and 17). Social media technologies have been documented as low-cost, synchronous, and convenient methods to assist young children, parents, and early childhood (EC)…
Descriptors: Foreign Countries, Social Media, Web 2.0 Technologies, Sustainable Development
Shadiev, Rustam; Wang, Xueying; Huang, Yueh-Min – Educational Technology Research and Development, 2021
Cross-cultural learning projects were carried out in learning environments created using Web 1.0 or Web 2.0 technologies in previous related studies. However, such environments have a limited ability to provide learners with immersive learning experiences of a foreign culture and fail to make them feel virtually present in a foreign cultural…
Descriptors: Cross Cultural Training, Computer Simulation, Emotional Intelligence, Web 2.0 Technologies
Carnevale, Stefania; Di Napoli, Immacolata; Esposito, Francesca; Arcidiacono, Caterina – Educational Technology Research and Development, 2021
Drawingvoice 2.0 is an instructional method of collaborative pencil and paper drawing to use in the school classroom, followed by Facebook interaction on the drawing produced in class. It is based on a participatory and meta reflective approach, explicitly aimed at deconstructing, negotiating, and reconstructing the meaning that students attribute…
Descriptors: Educational Technology, Design, Social Media, Web 2.0 Technologies
Li, Yanyan; Chen, Kailiang; Su, You; Yue, Xiangli – Educational Technology Research and Development, 2021
Combining wiki technology with the literature circles could be powerful and beneficial for promoting the learning of English as a foreign language (EFL). However, little research has been conducted to investigate the role of EFL students' social forms of regulatory strategies in their learning performance in the context of wiki-supported…
Descriptors: English Language Learners, Second Language Learning, Second Language Instruction, Web Sites