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Baek, Clare; Doleck, Tenzin – Interactive Learning Environments, 2023
To examine the similarities and differences between two closely related yet distinct fields -- Educational Data Mining (EDM) and Learning Analytics (LA) -- this study conducted a literature review of the empirical studies published in both fields. We synthesized 492 LA and 194 EDM articles published during 2015-2019. We compared the similarities…
Descriptors: Data Analysis, Learning Analytics, Literature Reviews, Educational Research
Lemay, David John; Doleck, Tenzin – Interactive Learning Environments, 2022
Predicting student performance in Massive Open Online Courses (MOOCs) is important to aid in retention efforts. Researchers have demonstrated that video watching features can be used to accurately predict student test performance on video quizzes employing neural networks to predict video test grades from viewing behavior including video searching…
Descriptors: MOOCs, Academic Achievement, Prediction, Student Behavior
Gontzis, Andreas F.; Kotsiantis, Sotiris; Panagiotakopoulos, Christos T.; Verykios, Vassilios S. – Interactive Learning Environments, 2022
Attrition is one of the main concerns in distance learning due to the impact on the incomes and institutions reputation. Timely identification of students at risk has high practical value in effective students' retention services. Big Data mining and machine learning methods are applied to manipulate, analyze and predict students' failure,…
Descriptors: Student Attrition, Distance Education, At Risk Students, Achievement
Gkontzis, Andreas F.; Kotsiantis, Sotiris; Panagiotakopoulos, Christos T.; Verykios, Vassilios S. – Interactive Learning Environments, 2022
Attrition is one of the main concerns in distance learning due to the impact on the incomes and institutions reputation. Timely identification of students at risk has high practical value in effective students' retention services. Big Data mining and machine learning methods are applied to manipulate, analyze, and predict students' failure,…
Descriptors: Student Attrition, Distance Education, At Risk Students, Achievement
Min-Chi Chiu; Gwo-Jen Hwang; Yun-Fang Tu – Interactive Learning Environments, 2024
This research reviews 56 robots in science education (RSE) research articles published in SSCI (Social Sciences Citation Index) journals in the Web of Science (WoS) database. The analysis results showed that there were three clusters of RSE studies: robots in elementary science education, robot-based STEM activities, and robot-facilitated…
Descriptors: Robotics, Science Education, Literature Reviews, Bibliometrics
Al Lily, Abdulrahman Essa – Interactive Learning Environments, 2023
This article creates a data-driven framework for the previously unframed concept of "on-the-go sourcing" (spontaneous actions anywhere, anytime or anyhow, whereby one instantly retrieves materials using the most accessible tools to obtain information about encountered matters). This framework was extracted from a pool of approximately…
Descriptors: Educational Technology, Technology Uses in Education, Barriers, Information Retrieval
Laeeq, Kashif; Memon, Zulfiqar Ali – Interactive Learning Environments, 2021
The existing Learning Management Systems (LMSs) are profoundly effective in empowering the organization of e-learning, however, lacking in usability and learnability. The complex navigation and an immature search system are catalysing the issues that needs vigorous improvement. This paper aims to enhance the usability of LMSs by introducing an…
Descriptors: Integrated Learning Systems, Artificial Intelligence, Natural Language Processing, Information Retrieval
Patrick Ocheja; Brendan Flanagan; Hiroaki Ogata; Solomon Sunday Oyelere – Interactive Learning Environments, 2023
The use of blockchain in education has become one of the trending topics in education technology research. However, only a handful of education blockchain solutions have provided a measure of the impact on students' learning outcomes, teaching, or administrative processes. This work reviews how academic data stored on the blockchain is being…
Descriptors: Educational Technology, Learning Activities, Lifelong Learning, Information Security
Poitras, Eric; Butcher, Kirsten R.; Orr, Matthew; Hudson, Michelle A.; Larson, Madlyn – Interactive Learning Environments, 2022
This study mined student interactions with visual representations as a means to automate assessment of learning in a complex, inquiry-based learning environment. Log trace data of 143 middle school students' interactions with an interactive map in Research Quest (an inquiry-based, online learning environment) were analyzed. Students used the…
Descriptors: Middle School Students, Electronic Learning, Maps, Science Instruction