NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ari, Fatih; Arslan-Ari, Ismahan; Vasconcelos, Lucas – TechTrends: Linking Research and Practice to Improve Learning, 2022
The purpose of this exploratory study was to investigate early childhood preservice teachers' perceptions of computer science and gender stereotypes in computer science, and perceptions of coding in early childhood education. Quantitative and qualitative data were collected from early childhood preservice teachers enrolled in a teaching methods…
Descriptors: Early Childhood Teachers, Preservice Teachers, Student Attitudes, Computer Science
Peer reviewed Peer reviewed
Direct linkDirect link
Eutsler, Lauren – TechTrends: Linking Research and Practice to Improve Learning, 2021
To reduce the lag between highly visual texts in elementary classrooms and a lack of emphasis on visual literacy in teacher preparation, this study explored preservice teachers' coding in the design of a visually-enhanced digital book. A qualitative case study shaped the research design and data collection, including ten digital book artifacts and…
Descriptors: Visual Literacy, Preservice Teacher Education, Elementary Education, Preservice Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
Peer reviewed Peer reviewed
Direct linkDirect link
An, Heejung; Sung, Woonhee; Yoon, So Yoon – TechTrends: Linking Research and Practice to Improve Learning, 2022
This article presents a collaborative maker project integrating the arts in a synchronous online environment. Based on the Thinkering, Making, Sharing, and Reflecting (TMSR) model, the four components of hands-on, minds-on, hearts-on, and social-on learning were integrated into an online collaborative maker project involving arts, music, and…
Descriptors: Cooperative Learning, Social Emotional Learning, Art Activities, Coding