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Kirwan, Colette; Costello, Eamon; Donlon, Enda – TechTrends: Linking Research and Practice to Improve Learning, 2022
Computational Thinking (CT) is a problem-solving process applicable across all disciplines. It has been defined as a 21st-century skill (Wing, "Communications of the ACM," 49(3), 33-35, 2006). Unfortunately, little pedagogical research is available to guide teachers and designers when devising a CT course. This study addresses this issue…
Descriptors: Computation, Thinking Skills, Problem Solving, 21st Century Skills
Angelica Morgan – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article outlines the redesign of an undergraduate digital learning theories course, integrating scenario-based learning (SBL) and Universal Design for Learning (UDL) principles. The article incorporates scenario-based instruction using Articulate Rise 360, focusing on real-world challenges to enhance learner engagement and applicability. This…
Descriptors: Undergraduate Study, Learning Theories, Vignettes, Access to Education
Jennifer Darling-Aduana; Kristin Hemingway – TechTrends: Linking Research and Practice to Improve Learning, 2024
The Reimagining Online Education project used Youth Participatory Action Research (YPAR) to foster a collaborative, student-driven research process with the aim of amplifying the voices and experiences of students belonging to minoritized groups in curriculum development for online courses. The project provided students the opportunity to evaluate…
Descriptors: Student Attitudes, Online Courses, Curriculum Design, Participatory Research
Cai, Qijie; Moallem, Mahnaz – TechTrends: Linking Research and Practice to Improve Learning, 2022
Merrill's first principles of instruction (FPI) are considered as fundamental principles for improving instructional effectiveness regardless of context, approach, or audience. However, very little research explores in detail the process of implementing FPI in course design. In this case study, we provide specific descriptions of how we applied…
Descriptors: Online Courses, Graduate Study, Educational Principles, Instructional Design
Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
Ren, Xinyue – TechTrends: Linking Research and Practice to Improve Learning, 2022
The participation and engagement of traditionally underrepresented students remained low in computer science subjects and career paths, especially women and women of color. In terms of the urgent need to achieve intellectual diversity within the computer science field, many institutions strived to broaden the participation of women and women of…
Descriptors: Feminism, Teaching Methods, Computer Science Education, Student Empowerment
Chiu, Thomas K. F. – TechTrends: Linking Research and Practice to Improve Learning, 2021
Artificial intelligence (AI) education in K-12 schools is currently very popular, but educators and experts have found designing AI-related curricula a challenge. Few studies have been conducted that can inform practitioners about how to design and implement AI-related curricula, and thus sustainable approaches that can inform the planning of…
Descriptors: Artificial Intelligence, Elementary Secondary Education, Curriculum Design, Curriculum Development