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Andrew J. Hughes; Mike Stitzer – Technology and Engineering Teacher, 2022
The intention of this article is to provide Technology and Engineering Educators (T&EEs) with a more thorough understanding of the product realization process (PRP) being implemented during machine design. Machines can be defined as the combination of simple machines and mechanisms for the purpose of doing work (Hughes & Merrill, 2021b).…
Descriptors: Technology Education, Engineering Education, Equipment, Design
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DelPiano, Dylan – Technology and Engineering Teacher, 2021
The Buck Institute for Education defines Project-Based Learning as, "a teaching method in which students gain knowledge and skills by working for an extended period of time to investigate and respond to an authentic, engaging, and complex question, problem, or challenge." (What is PBL, 2020). The idea behind this teaching technique is to…
Descriptors: Active Learning, Student Projects, Electronic Learning, Middle School Students
Andrew J. Hughes – Technology and Engineering Teacher, 2022
The intention of this article is to provide Technology and Engineering Educators (T&EEs) with a more thorough understanding of implementing the product realization process (PRP) to help manage the design and development processes in their classrooms. The product realization process (PRP) innately involves a practical combination of knowledge,…
Descriptors: Engineering Education, Design, High School Students, Skill Development
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Christensen, Brad – Technology and Engineering Teacher, 2021
The value of doing projects as a vehicle for instruction has been integral to technology and engineering classes for decades. With the increased emphasis on STEM, project-based learning is becoming more popular with all teachers. Realistically, classrooms can be limited, however, in the tools, materials, and processes needed for project-based…
Descriptors: STEM Education, Art Education, Student Projects, Active Learning
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Walls, William; Mentzer, Nathan – Technology and Engineering Teacher, 2021
As the field evolves over time, shifting from Industrial Arts, to Technology Education, to Engineering and Technology Education (ETE), so too does what teachers teach, how they teach, and the projects that they use. Projects that worked 10 years ago might not hold up today and, as reflective practitioners, they need to be able to align the current…
Descriptors: Engineering Education, Technology Education, Models, Student Projects
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Hobbs, Elizabeth; Schisler, Laura; Pressley, Hugh; Smith, Walter – Technology and Engineering Teacher, 2021
Picture students huddled around a 3D printer in a middle school classroom. They gaze at the object being printed, and exclamations of, "Where is that flag from?" "What does that symbol mean?" and "Oh; I didn't think of that!" can be heard. These examples of observation, curiosity, and critical thinking are the elusive…
Descriptors: Computer Peripherals, Printing, Student Projects, Global Approach