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Alexandra L. Bey; Maura Sabatos-DeVito; Kimberly L. H. Carpenter; Lauren Franz; Jill Howard; Saritha Vermeer; Ryan Simmons; Jesse D. Troy; Geraldine Dawson – Journal of Autism and Developmental Disorders, 2024
Objective, quantitative measures of caregiver-child interaction during play are needed to complement caregiver or examiner ratings for clinical assessment and tracking intervention responses. In this exploratory study, we examined the feasibility of using automated video tracking, Noldus EthoVision XT, to measure 159 2-to-7-year-old autistic…
Descriptors: Autism Spectrum Disorders, Caregiver Child Relationship, Interaction, Video Technology
Lehong Shi; Roger Hill – Journal of Technology Education, 2025
Engineering and technology teachers have advocated using robotics and coding to cultivate students' computational thinking and problem-solving skills at PreK-12 levels. Understanding teachers' perceptions of how preschool children develop strategies and skills for engaging in robotics and coding activities is crucial for promoting the early use of…
Descriptors: Robotics, Coding, Computation, Thinking Skills
Rivka Elkoshi – Music Education Research, 2024
The aim of the study encompasses three primary objectives: (1) To examine the capability of children of varying ages to reproduce increasingly complex rhythms through hand-clapping and drumming; (2) To explore the ability of children of different ages to notate increasingly complex rhythms; and (3) To investigate the impact of age on children's…
Descriptors: Music Education, Music, Difficulty Level, Family Environment
Pakman, Aylin; Pakman, Nabi; Samur, Yavuz – Turkish Online Journal of Educational Technology - TOJET, 2023
This study is important because it deals with 21st century skills and current techniques in the field of educational technology and the studies in this field are limited in the literature. The purpose of this study is to determine the effects of coding, robotics, 3D design and game design education on problem solving and reflective thinking skills…
Descriptors: 21st Century Skills, Coding, Robotics, Design
Bernstein, Mildred Sari – ProQuest LLC, 2023
The purpose of this quantitative non-experimental study was to evaluate the gender stereotyping in picture books from a classroom library collection that primary school students use for independent reading in the classroom. Using the Kindergarten, 1st and 2nd grade fiction books from the classroom library collection from Booksource, this research…
Descriptors: Sex Stereotypes, Childrens Literature, Volunteers, Picture Books
Adigüzel, Seda; Eryilmaz, Selami; Gencer, Tugba; Göksu, Hüseyin – Journal of Educational Technology and Online Learning, 2023
This study aims to evaluate the trend and frequency of coding/programming activities in Information Technology (IT) courses, according to different parameters. The study was conducted through a survey of a private IT (Information Technology) teachers in different levels (like primary, secondary, and high schools), with questions focusing on the…
Descriptors: Coding, Information Technology, Computer Science Education, Programming
Kyza, Eleni A.; Georgiou, Yiannis; Agesilaou, Andria; Souropetsis, Markos – Journal of Educational Computing Research, 2022
There are increasing calls to introduce computational thinking in schools; the arguments in favor call upon research suggesting that even kindergarten children can successfully engage in coding. This contribution presents a cross-sectional study examining the coding practices and computational thinking of fifty-one primary school children using…
Descriptors: Case Studies, Elementary School Students, Computer Science Education, Coding
de Ruiter, Laura E.; Bers, Marina U. – Computer Science Education, 2022
Background and Context: Despite the increasing implementation of coding in early curricula, there are few valid and reliable assessments of coding abilities for young children. This impedes studying learning outcomes and the development and evaluation of curricula. Objective: Developing and validating a new instrument for assessing young…
Descriptors: Programming Languages, Computer Software, Coding, Computer Science Education