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Valentina Dagiene; Gintautas Grigas; Tatjana Jevsikova – Informatics in Education, 2024
The work of Niklaus Wirth, designer of the Pascal programming language, has led to the introduction of programming in schools in many countries often leading to a transformation in the way of thinking. In this article, we provide a retrospective analysis of the Lithuanian experience driven by Pascal and discuss the main ideas about teaching…
Descriptors: Programming Languages, Computer Science Education, Foreign Countries, Programming
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St. Fleur, Abdah; deWinter, Jennifer – American Journal of Play, 2021
Using interview data from six Black content creators for "The Sims 4" (2014), the authors consider the politics of representation and self-expression in computer games. Black content, the authors find, consists not merely of depictions of skin tones, but also of the diverse global cultures of Black lived lives and Black…
Descriptors: Computer Games, African Americans, Diversity, Disproportionate Representation
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Anna Åkerfeldt; Susanne Kjällander; Petra Petersen – Technology, Pedagogy and Education, 2024
In the following research review, 57 articles were analysed to get an insight into research in the field of computational thinking and programming in K-12. The results show that empirical research regarding programming and computational thinking is prevalent in the USA and Greece. The articles were published in 43 different academic journals. A…
Descriptors: Research Reports, Thinking Skills, Computation, Content Analysis