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When Color Coding Backfires: A GuidanceĀ Reversal Effect When Learning with Realistic Visualizations
Skulmowski, Alexander – Education and Information Technologies, 2022
Digital learning increasingly makes use of realistic visualizations, although realism can be demanding for learners. Color coding is a popular way of helping learners understand visualizations and has been found to aid in learning with detailed visualizations. However, previous research has shown that color coding must not always be an effective…
Descriptors: Color, Coding, Visualization, Electronic Learning

Arun-Balajiee Lekshmi-Narayanan; Priti Oli; Jeevan Chapagain; Mohammad Hassany; Rabin Banjade; Vasile Rus – Grantee Submission, 2024
Worked examples, which present an explained code for solving typical programming problems are among the most popular types of learning content in programming classes. Most approaches and tools for presenting these examples to students are based on line-by-line explanations of the example code. However, instructors rarely have time to provide…
Descriptors: Coding, Computer Science Education, Computational Linguistics, Artificial Intelligence
Gifford, Julian D.; Finkelstein, Noah D. – Physical Review Physics Education Research, 2021
This paper extends prior work establishing an operationalized framework of mathematical sense making (MSM) in physics. The framework differentiates between the object being understood (either physical or mathematical) and various tools (physical or mathematical) used to mediate the sense-making process. This results in four modes of MSM that can…
Descriptors: Curriculum Design, Multiple Choice Tests, Correlation, Problem Solving
Dhondt, Ann; Van keer, Ines; Nijs, Sara; van der Putten, Annette; Maes, Bea – Augmentative and Alternative Communication, 2021
The aim of this study was to develop a coding scheme that enables researchers and practitioners to conduct a detailed analysis of the communicative behavior of young children with significant cognitive and motor developmental delays. Currently, there is a paucity of methods to do conduct such an analysis. For the study, video observations of three…
Descriptors: Preschool Children, Interpersonal Communication, Developmental Delays, Physical Disabilities
Hagge, Julia – English Teaching: Practice and Critique, 2021
Purpose: The purpose of this paper is to examine the ways in which early adolescent programmers embed meaning in their digital media created within an online programming community called Scratch. Design/methodology/approach: The author completed an 18-month descriptive case study with 5 early adolescent participants. The research design included a…
Descriptors: Semiotics, Programming Languages, Social Media, Computer Software