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Shannon M. Clancy; Laura R. Murphy; Shanna R. Daly; Colleen M. Seifert – International Journal of Technology and Design Education, 2024
Engineering designers often generate multiple concepts to increase novelty and diversity among early solution candidates. Many past studies haveĀ focused on creating new concepts "from scratch;" however, designers at every level become fixated on their initial designs and struggle to generate different ideas. In line with prior work on…
Descriptors: Concept Formation, Cognitive Processes, Design, Heuristics
Paul Corcoran – Journal of Religious Education, 2024
This study argues that religious education is uniquely positioned to resist and transcend contemporary dialectics of wonder that serve to diminish, commodify, or instrumentalize the place of wonder in society today. Wonder is traditionally characterized by a sense of importance that accompanies our encounters with mystery. In a world less…
Descriptors: Religious Education, Personality Traits, Inquiry, Discovery Learning
Diksha Kharbanda; Ritesh Khunyakari – Early Childhood Education Journal, 2025
Recent literature emphasises the role of exploration, designerly play, creative thinking, and handling of materials in the beginning years of learning. This paper reports findings from a study involving 24 children (aged 4 to 10 years), where the researchers engaged with four-story contexts (tasks) that had embedded problem scenarios. In response…
Descriptors: Thinking Skills, Design, Children, Play
Sara Sintonen – Educational Philosophy and Theory, 2024
Recent research in the field of education studies has raised concerns about anthropocentric discourses and methods regarding materiality. Creating new pedagogical approaches and practices to advance cultural and material understanding is the key objective for scholars and educators. This article demonstrates how the collection of self-taken…
Descriptors: Educational Philosophy, Situated Learning, Educational Change, Environmental Influences
Hermansen, Tone K.; Ronfard, Samuel; Harris, Paul L.; Zambrana, Imac M. – Child Development, 2021
Children (N = 278, 34-71 months, 54% girls) were told which of two figurines turned on a music box and also observed empirical evidence either confirming or conflicting with that testimony. Children were then asked to sort novel figurines according to whether they could make the music box work or not. To see whether children would explore which…
Descriptors: Preschool Children, Cognitive Processes, Observation, Investigations
Pedro Isaias, Editor; Demetrios G. Sampson, Editor; Dirk Ifenthaler, Editor – Cognition and Exploratory Learning in the Digital Age, 2024
The Cognition and Exploratory Learning in the Digital Age (CELDA) conference focuses on discussing and addressing the challenges pertaining to the evolution of the learning process, the role of pedagogical approaches and the progress of technological innovation, in the context of the digital age. In each edition, CELDA, gathers researchers and…
Descriptors: Artificial Intelligence, Cognitive Processes, Discovery Learning, Teaching Methods
Akihary, Wilma; Maruanaya, Rita Fransina; Lestuny, Carolina; Maruanaya, Seplinovye Penina – Journal of Education and Learning (EduLearn), 2023
The quality improvement of human resources in the society 5.0 era in the 21st century is closely related to technology, and one of the ways this can be achieved is by using YouTube. Therefore, this research determined the differences in student cognitive learning outcomes and critical thinking before and after applying the YouTube-assisted…
Descriptors: Social Media, Video Technology, Discovery Learning, Cognitive Development
Tricia J. Ngoon – ProQuest LLC, 2021
Broad exploration is often the best way to solve complex problems because the best solution might not come to mind first. Consequently, creative thinking, like simulated annealing, begins with a "hot" exploratory phase of broad solution search and gradually "cools" to exploitation and narrowing the search space. In solving…
Descriptors: Creative Thinking, Problem Solving, Cognitive Processes, Discovery Learning
Sloman, Sabina J.; Goldstone, Robert L.; Gonzalez, Cleotilde – Cognitive Science, 2021
How do people use information from others to solve complex problems? Prior work has addressed this question by placing people in social learning situations where the problems they were asked to solve required varying degrees of exploration. This past work uncovered important interactions between groups' "connectivity" and the problem's…
Descriptors: Cooperative Learning, Problem Solving, Information Utilization, Models
Kimmel, Michael; Hristova, Dayana – Creativity Research Journal, 2021
Recent voices in creativity research emphasize the vital role that processes of active engagement and interaction play. These distributed, interactivity-based, and ecological accounts critique the reduction of creativity to mental mechanisms and eschew the methodological individualism that underlies this view. Instead, they elevate socio-material…
Descriptors: Creativity, Creative Activities, Dance, Play
Hsu, Yuling – Interactive Learning Environments, 2023
Computer simulations have become widely available to support geometric learning; however, the type and amount of guidance, as well as the freedom to engage in self-directed learning that should be allowed for children from differential socio-cultural backgrounds, have not yet been clarified. On the basis of the cognitive theory of multimedia…
Descriptors: Elementary School Students, Grade 5, Geometric Concepts, Computer Mediated Communication