Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Descriptor
Computer Oriented Programs | 2 |
Heuristics | 2 |
Usability | 2 |
Computer Uses in Education | 1 |
Cultural Context | 1 |
Design | 1 |
Educational Games | 1 |
Educational Technology | 1 |
Electronic Learning | 1 |
Evaluation | 1 |
Game Based Learning | 1 |
More ▼ |
Author
Abid, Adnan | 1 |
Ana I. Molina | 1 |
Carmen Lacave | 1 |
Christian X. Navarro-Cota | 1 |
Ishaq, Kashif | 1 |
Miguel A. Redondo | 1 |
Rosdi, Fadhilah | 1 |
Zin, Nor Azan Mat | 1 |
Publication Type
Journal Articles | 2 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Christian X. Navarro-Cota; Ana I. Molina; Miguel A. Redondo; Carmen Lacave – IEEE Transactions on Education, 2024
Contribution: This article describes the process used to create a questionnaire to evaluate the usability of mobile learning applications (CECAM). The questionnaire includes specific questions to assess user interface usability and pedagogical usability. Background: Nowadays, mobile applications are expanding rapidly and are commonly used in…
Descriptors: Usability, Questionnaires, Electronic Learning, Computer Oriented Programs
Ishaq, Kashif; Rosdi, Fadhilah; Zin, Nor Azan Mat; Abid, Adnan – Education and Information Technologies, 2022
Digital learning environments have been gaining prominence during the last few years. In particular, the rising usage of mobile devices, including smartphones and tabs, has invited researchers to design and develop learning applications and games for such platforms. Mobile applications and games have been developed for learning languages like many…
Descriptors: Educational Games, Language Acquisition, Handheld Devices, Computer Oriented Programs