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Juuso Henrik Nieminen; Eeva Haataja; Peter J. Cobb – Teaching in Higher Education, 2025
This study examines how authentic assessment could nurture students' epistemic agency: their sense of agency in using, evaluating and producing knowledge. Authentic assessment commonly emphasises 'realism' and 'employability skills'. As important as these ideas are, this approach to authentic assessment neglects the key academic value of…
Descriptors: Active Learning, Performance Based Assessment, Epistemology, Realism
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Liritzis, Ioannis; Volonakis, Pantelis – Education Sciences, 2021
The cyber archaeometry concerns a new virtual ontology in the environment of cultural heritage and archaeology. The present study concerns a first pivot endeavor of a virtual polarized light microscopy (VPLM) for archaeometric learning, made from digital tools, tackling the theory of mineral identification in archaeological materials, an important…
Descriptors: Archaeology, Laboratory Equipment, Computer Simulation, Electronic Learning
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Asma Margeni Hussien Ali; Ftimah Sabah Abdulaziz Alowais – International Electronic Journal of Elementary Education, 2023
The study aimed to reveal the effectiveness of virtual tours to the archaeological sites in Al-Ahsa in developing historical concepts among kindergarten children and to identify the differences between males and females in acquiring historical concepts. To achieve these objectives, a quasi-experimental approach based on one group design was used.…
Descriptors: Kindergarten, Young Children, Tourism, Field Trips
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Vishkaie, Rojin; Seyed, Teddy; Emmons, Claire Thoma; vom Lehn, Dirk – Journal of Museum Education, 2021
Socializing and interaction are important aspects for families who visit museums. Mixed reality (MR) uses a set of technology that museums employ to encourage this behavior, but they face challenges in maintaining family cohesion with experiences across different exhibitions and kiosks. In this paper, we explore these challenges broadly to provide…
Descriptors: Museums, Exhibits, Foreign Countries, Socialization
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Sulistyo, Wahyu Djoko; Suprapta, Blassius; Nafiah, Ulfatun; Wijaya, Daya Negeri; Wicaksana, Hendika – Anatolian Journal of Education, 2022
Technology in learning has a very important role. The history learning process will take place effectively with the use of technology. The limitation of learning resources in prehistoric learning is a problem that must be solved. This is the reason for developing a learning model based on roaming historical sites virtually, without having to go…
Descriptors: Discovery Learning, Foreign Countries, Historic Sites, History Instruction
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Selina Busby; Max Dean; Peter Mwashi Litonde; Paul Sutton – Research in Drama Education, 2024
This article responds to Olof Franck's vision of a less didactic and more creative approach to Education for Sustainable Development. We consider how a multidisciplinary applied theatre project, bringing together Earth Sciences, Ancient Rock Art, storytelling, digital technology, and drama education knowledges and techniques can foster a more…
Descriptors: Foreign Countries, Drama Education, Archaeology, Sustainable Development
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Egea-Vivancos, Alejandro; Arias-Ferrer, Laura – E-Learning and Digital Media, 2021
The extension of technology in current society has encouraged teachers to introduce products based on VR and IVR in their classrooms, especially video games. In this paper the specific role of video games in cultural heritage and history teaching is analyzed. Moreover, the results of recent research on the application of video games in Secondary…
Descriptors: History Instruction, Instructional Design, Educational Games, Video Games