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Vasco Rikkers; Dipti Kapoor Sarmah – Journal of Computing in Higher Education, 2025
In recent years, gamification has seen a rise in usage for cyber-security training, with some of the most used elements being story and narrative. Yet there seems to be a lack of research on story-based gamification as well as how this type of gamification affects a training's effectiveness. The goal of this study was to test the effectiveness of…
Descriptors: Gamification, Computer Security, Training Methods, Foreign Countries
Emmanuel Wansi – ProQuest LLC, 2023
Shortages within the cybersecurity workforce are not new; fluctuations in supply and demand, fiscal and monetary constraints, and technological advances have influenced changes within the cybersecurity workforce nationally and globally. Cloud computing and the Internet of Things (IoT) impact many different cybersecurity roles within different…
Descriptors: Evaluation, Internet, Computer Security, Information Security