Publication Date
In 2025 | 1 |
Since 2024 | 5 |
Since 2021 (last 5 years) | 21 |
Descriptor
Source
Author
Publication Type
Reports - Research | 19 |
Journal Articles | 16 |
Reports - Descriptive | 2 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 11 |
Postsecondary Education | 11 |
Two Year Colleges | 5 |
Secondary Education | 4 |
Elementary Education | 3 |
Junior High Schools | 2 |
Middle Schools | 2 |
Grade 10 | 1 |
Grade 4 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
More ▼ |
Audience
Location
Florida | 3 |
Ohio (Cleveland) | 2 |
Turkey | 2 |
Florida (Miami) | 1 |
Indonesia | 1 |
Malaysia | 1 |
Norway | 1 |
Ohio | 1 |
Saudi Arabia | 1 |
Switzerland | 1 |
Texas | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Semiral Öncü – Journal of Educational Technology and Online Learning, 2023
Videos as instructional materials have become an important part of higher education. The ability of videos to be shared and used in social and educational settings demonstrates their increasingly significant contemporary impact. Identifying the video features that affect student engagement as a success indicator can therefore contribute to the…
Descriptors: Computer System Design, Visual Aids, Computer Software, Courseware
Zalavra, Eleni; Papanikolaou, Kyparisia; Dimitriadis, Yannis; Sgouropoulou, Cleo – Education and Information Technologies, 2023
Learning Design (LD) research accounts for several design support tools, or LD tools, employing representations for learning designs to facilitate the "teachers as designers" thinking while preparing learning experiences. In contrast to existing studies having followed mainly a specialist/researcher (as opposed to a teacher) perspective,…
Descriptors: Instructional Design, Teacher Education, Courseware, Educational Technology
Rui Zhang – International Journal of Web-Based Learning and Teaching Technologies, 2023
With the continuous advancement of curriculum reform, how to improve the classroom efficiency and optimize the learning classroom model has become a topic of increasing concern for scholars and teachers. With the development and popularization of computer network, distance education has been widely used. It is in this case that the resource…
Descriptors: Artificial Intelligence, Courseware, Multimedia Instruction, Online Courses
Ellen Konstanse Hovik; Kathleen Nolan – Cogent Education, 2024
The aim of the study informing this paper was to investigate pre-service teachers' (PSTs') approaches to task design, posing the research question: How do pre-service teachers respond when they are asked to design an exploratory task using GeoGebra for 8th grade students? The research study and this paper focus on the PSTs' design stories rather…
Descriptors: Preservice Teachers, Experiential Learning, Middle School Mathematics, Mathematics Teachers
Kit Ying Rebecca Lee; Yat Nam Bernard Ng; Minghui Daisy Chen – Journal of Chemical Education, 2024
Metabolism is always a challenging topic in biochemistry. In our project, a courseware called "Metabolism Metro" was developed. "Metabolism Metro" is a self-learning tool which aims to facilitate students learning of metabolic pathways in an interactive and easy-to-understand manner. The courseware includes both pre-class and…
Descriptors: Courseware, Biochemistry, Metabolism, Science Education
Aisyah Saad Abdul Rahim; Kee Man Chuah – Electronic Journal of e-Learning, 2024
This research explores the development, execution, and student feedback on a multi-themed digital escape room (ER) activity, designed for teaching medicinal chemistry during the COVID-19 pandemic. It aimed to examine students' perceptions of the ER activity, focusing on its effectiveness in enriching students' understanding of medicinal chemistry…
Descriptors: Foreign Countries, Chemistry, Undergraduate Students, Pharmaceutical Education
Ethan P. McNaughton; Liam Bilbie; Matea Zuljevic; Lauren K. Allen; Daiana-Roxana Pur; Roy Eagleson; Sandrine Ribaupierre – Anatomical Sciences Education, 2025
In this article, we introduce a new virtual application that offers an interactive model of the brain for neuroanatomy education. Through a dual-platform architecture, the application can be downloaded on both desktop and mobile devices, with the mobile app leveraging unique capacities of modern handheld systems to deploy the brain model in…
Descriptors: Undergraduate Students, Anatomy, Brain, Science Instruction
Betül Tonbuloglu – Education and Information Technologies, 2024
The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method. Qualitative case study was used as the research design. CSCDs created for Minecraft Education Edition (MinecraftEdu) were examined in the context of various criteria by document analysis method, and…
Descriptors: Game Based Learning, Computer Science Education, Video Games, Computer Assisted Design
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, College Mathematics, Community Colleges
Sevinç Tas; Ayse Yavuz – International Journal of Modern Education Studies, 2023
Learning through mobile applications has become more relevant as mobile tools have evolved. The COVID-19 outbreak that spread across the globe in 2019 promoted to a brief period of distance learning. The purpose of the study was to investigate how the students' perceptions of distance learning were affected by the use of a mobile application…
Descriptors: Distance Education, Electronic Learning, Handheld Devices, Courseware
Rodgers, Aireale J. – Change: The Magazine of Higher Learning, 2022
As digital learning becomes an increasingly popular modality for teaching and learning, so too has the use of courseware in postsecondary institutions. Approaching the design and implementation of digital courseware from an explicitly equity-minded perspective is vital to supporting historically marginalized students. I offer the Equity First…
Descriptors: Equal Education, Courseware, Computer Software, Teaching Methods
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
Aldalalah, Osamah Mohamad Ameen Ahmad – International Journal of Instruction, 2022
The purpose of this study was to investigate the effectiveness of using word clouds in brainstorming on developing design thinking skills through the web environment among Taibah University students in Saudi Arabia, and the degree of design thinking skills among students. The lesson of E-learning course was developed in two different modes,…
Descriptors: Design, Brainstorming, Undergraduate Students, Comparative Analysis
Kim, Kevin Gonyop; Oertel, Catharine; Dillenbourg, Pierre – International Journal for Research in Vocational Education and Training, 2021
Context: Exploring the design space is an important process in a design task. In this study, we considered design space exploration for the learners in vocational education and training (VET). The goal of the study was to investigate how they explore the design space while focusing on the effect of a graph-like interface on the learner's…
Descriptors: Floriculture, Apprenticeships, Vocational Education, Courseware
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
Previous Page | Next Page »
Pages: 1 | 2