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Fatma Demir; Ellen Roels; Seppe Terryn; Bram Vanderborght – IEEE Transactions on Education, 2024
Contribution: This article presents an engineering outreach activity that aims to teach K-12 students how to develop a tendon-based soft robotic finger. The primary objectives of this STEM activity are to introduce students to the fundamentals of soft robotics, its interdisciplinary nature, and to offer them a hands-on and engaging learning…
Descriptors: Outreach Programs, Engineering, STEM Education, Elementary Secondary Education
Para-González, L.; Cubillas-Para, C.; Mascaraque-Ramírez, C. – Studies in Higher Education, 2023
Prior research has suggested that Project Based Learning (PBL) may affect students' performance. Nevertheless, there has been a lack of empirical studies that have examined these relationships specially, in Bachelor's Degrees and Master's degrees. This research empirically examines whether PBL improves Own apprenticeship abilities' development as…
Descriptors: Active Learning, Student Projects, Academic Achievement, Graduate Students
Christensen, Brad – Technology and Engineering Teacher, 2021
The value of doing projects as a vehicle for instruction has been integral to technology and engineering classes for decades. With the increased emphasis on STEM, project-based learning is becoming more popular with all teachers. Realistically, classrooms can be limited, however, in the tools, materials, and processes needed for project-based…
Descriptors: STEM Education, Art Education, Student Projects, Active Learning
Niina Niinimäki; Kati Sormunen; Pirita Seitamaa-Hakkarainen; Sini Davies; Kaiju Kangas – Journal of Computer Assisted Learning, 2025
Background: Implementing maker education in schools is on the rise, fuelled by its potential to move formal education towards a creative, technology-driven 21st century learning culture. In maker education, collaborative learning takes place through and around various digital and traditional technologies, which provide the means for students'…
Descriptors: Cooperative Learning, Experiential Learning, Technological Literacy, Student Projects
Sola-Guirado, Rafael R.; Guerrero-Vacas, Guillermo; Rodríguez-Alabanda, Óscar – Education and Information Technologies, 2022
Computer-aided design, manufacturing and engineering technologies (CAD/CAM/CAE) are a mainstay in today's industry and therefore they should be an important part in the current training plan of the graduate engineers. However, their implementation in the university environment presents certain barriers that make it difficult. In this work, we…
Descriptors: Computer Assisted Design, Manufacturing, Automation, Engineering
Wei Xu; Jia-Chen Chen; Ye-feng Lou; Hang Chen – International Journal of Technology and Design Education, 2024
Maker education can enhance learners' creativity. Design thinking can facilitate the innovative resolution of complex problems. The design thinking literature and most maker teaching modes are limited in their promotion of learning and ability development in various dimensions. Learners have stereotypes about some professions; interventions can…
Descriptors: Elementary School Students, Cooperative Learning, Problem Based Learning, Student Projects
Dommermuth, Emily; Roberts, Linds W. – Communications in Information Literacy, 2022
First-generation college students (FGCS) in engineering bring a wealth of knowledge to their academic and social experiences in higher education, in contrast to deficit-based narratives that students are underprepared. By listening to FGCS' own experiences navigating higher education and using information literacy in their project-based work,…
Descriptors: First Generation College Students, Engineering Education, Engineering, Student Experience
Tian Luo; Jiayue Zhao; Winnie Wing Mui So; Wencong Zhan – Journal of Baltic Science Education, 2024
Students build up their STEM career interest based on their experiences. However, it remains unclear how students reflect on their STEM experiences in light of their understanding of STEM careers. This study aimed to explore how students relate their practices in STEM project-based learning (PBL) with their perceptions of scientists' and…
Descriptors: STEM Education, Active Learning, Student Projects, Student Interests
Arreola, Anaiss; Ganim, Katherine R. – Journal of Science Education for Students with Disabilities, 2021
When you don't have a hand, what could you have instead? This article introduces the impact of inviting youth with disabilities to learn tools and technology to design their own solutions and advocate for their own future. This approach to programming is rooted in a mindset of designing WITH, not FOR. Not only are design outcomes improved when…
Descriptors: Empowerment, Youth Programs, Students with Disabilities, Design
Zhang Huiyu; Linda Fang – International Journal of Designs for Learning, 2021
Biostatistics is a second-year subject taken by Biomedical Engineering Diploma students in Temasek Polytechnic, Singapore. Gamification elements, referenced from the popular "Pokémon GO," were infused into a suite of activities. The purpose was to engage and sustain the interest of students while facilitating the successful execution of…
Descriptors: Game Based Learning, Computer Games, Active Learning, Student Projects
Guajardo-Cuéllar, Alejandro; Vázquez, Carlos Renato; Navarro Gutiérrez, Manuel – Education Sciences, 2022
Design of Mechanism is a standard subject in Mechatronics and Mechanical Engineering majors. Different methods and tools are used by lecturers to teach the subject. In this work, we investigate the impact on the competencies development by implementing a project-based learning methodology in a mechanism course. For this, we analyze the performance…
Descriptors: Engineering, Engineering Education, Mechanics (Physics), Student Projects
Rugh, Michael S.; Beyette, Donald J.; Capraro, Mary Margaret; Capraro, Robert M. – Interactive Technology and Smart Education, 2021
Purpose: The purpose of this study is to examine a week-long science, technology, engineering and mathematics (STEM) project-based learning (PBL) activity that integrates a new educational technology and the engineering design process to teach middle and high school students the concepts involved in rotational physics. The technology and teaching…
Descriptors: Physics, Student Projects, Active Learning, STEM Education
Smit, Robbert; Robin, Nicolas; De Toffol, Christina; Atanasova, Sanja – International Journal of Technology and Design Education, 2021
Industry-school partnerships offer authentic learning opportunities and can support the development of students' interest in a STEM career. The expectancy-value model of achievement-related choice can help to explain how several factors influence career choice. Interest-enjoyment values and attainment values are most important in students'…
Descriptors: Partnerships in Education, School Business Relationship, Industry, Science Projects
Chen, Juebei; Hasan, Mahmood Ahmed; Du, Xiangyun; Kolmos, Anette – IEEE Transactions on Education, 2023
Contribution: This article illustrates a theoretical model and an analytical tool for understanding the influence of diverse elements of the project-based learning (PBL) environment on engineering identity development in students. Supportive elements in three dimensions that contribute to students' identities as future engineers are identified to…
Descriptors: Student Attitudes, Active Learning, Student Projects, Influences