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Kassens-Noor, Eva; Durst, Noah; Decaminada, Travis; Parcell, Jake – Active Learning in Higher Education, 2023
Digital software has been proliferating in the classroom, frequently replacing students' hands on experiences. This article reports on a study that tested how hands on experiences with physical emerging technology, namely personal robots, drones, cameras, and echo dots, may improve or impair student learning and enhance or diminish the classroom…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Experiential Learning
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Kilic-Bebek, Ebru; Nizamis, Kostas; Vlutters, Mark; Bebek, Ozkan; Karapars, Zeynep G.; Unal, Ramazan; Yilmaz, Deniz; Ugurlu, Barkan – IEEE Transactions on Education, 2023
Contribution: This study provides evidence for the benefit of short online courses for the transdisciplinary competence development of graduate students. It shows the significant challenges students face while learning, and provides instructional recommendations to improve students' learning quality and professionalism. Background: Developing…
Descriptors: Interdisciplinary Approach, Skill Development, Graduate Students, Online Courses
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Beatriz Ortega-Ruipérez; Miguel Lázaro Alcalde – Interactive Learning Environments, 2023
Programming and robotics are resources that can be used as a learning tool for understanding content. However, some teachers are unmotivated due to preconceptions about their difficulties, which hinder their learning and subsequent application in the classroom. This study aims to determine the perception of 195 teachers teaching different grade…
Descriptors: Robotics, Programming, Teacher Attitudes, STEM Education
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Pramod Abichandani; Deepan Lobo; Branislav Dimitrijevic; Ashish Borgaonkar; Jaskirat Sodhi; Smit Kabrawala; Daniel Brateris; Moshe Kam – Interactive Learning Environments, 2024
This paper presents a competition-based active learning approach that prepares undergraduate students for careers in the drone industry. The competition-based learning (CBL) approach focuses on preparing students for three key drone industry requirements (1) drone assembly, testing, and validation using commercial off-the-shelf (COTS) parts, (2)…
Descriptors: Active Learning, Competition, Undergraduate Students, Aviation Technology
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices