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Meghan Condon – Journal of Political Science Education, 2024
This article presents a teaching case study of a semester-long progression of engaged learning activities in an introductory American politics course. The method enhances a traditional democratic participation assignment with authentic social network engagement. Students in the course selected democratic actions from a menu. Actions involved…
Descriptors: College Students, Political Science, Authentic Learning, Learner Engagement
Linlin Li; Kylie Flynn; Chun-Wei Huang; Ruchita Patel; Kim Luttgen – Society for Research on Educational Effectiveness, 2023
Background/Context: Research has shown that students with strong social-emotional skills demonstrate greater motivation to learn, have more positive attitudes toward school, participate more actively in activities, and show better academic performance than students with social-emotional challenges (Gresham et al., 2020; Kostelnik et al. 2015).…
Descriptors: Elementary School Students, Grade 3, Social Emotional Learning, Educational Games
Bross, Leslie Ann; Huffman, Jonathan M.; Anderson, Ashley; Alhibs, Mashael; Rousey, Jessica G.; Pinczynski, Monique – Journal of Special Education Technology, 2023
Young adults with autism spectrum disorder (ASD) typically benefit from individually-designed interventions to engage in reciprocal conversation. We used a multiple baseline across participants design to evaluate the effects of a technology-based self-monitoring application (i.e., I-Connect) and visual supports to teach question asking skills to…
Descriptors: Young Adults, Autism Spectrum Disorders, Self Management, Intervention
Sun, Fu-Rong; Pan, Long-Fei; Wan, Rong-Gen; Li, Hui; Wu, Shu-Jing – Interactive Learning Environments, 2021
This research aims to explore the latent effect of elementary student engagement in a Spherical Video-based Virtual Reality (SVVR) environment for a school-based course on higher level competence development. Student engagement and higher level competence development were investigated using a valid sample of 324 students from five elementary…
Descriptors: Learner Engagement, Elementary School Students, Computer Simulation, Skill Development