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Bhagat, Kaushal Kumar; Cheng, Chia-Hui; Koneru, Indira; Fook, Fong Soon; Chang, Chun-Yen – Interactive Learning Environments, 2023
The aim of this study was to develop a scale to measure students' blended learning course experience. A total of 792 undergraduate students from Malaysia participated in this study. Exploratory factor analysis (EFA) was employed to evaluate the factor structure of the scale. As a result of EFA, three factors with 19 items that explained 68.06% of…
Descriptors: Blended Learning, Evaluation Methods, Course Evaluation, Student Attitudes
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Zainuddin, Zamzami; Alba, Amru; Gunawan, Taufik; Armanda, Dicky; Zahara, Ana – Interactive Technology and Smart Education, 2023
Purpose: This study aims to construct a scale and identify the factors that might affect the implementation of gamification and Bloom's Digital Taxonomy-based assessment of students' learning, guided by the Goal-Setting Theory. Design/Methodology/Approach: This study used a sequential exploratory mixed-methods design where data were collected…
Descriptors: Gamification, Taxonomy, Electronic Learning, Test Construction
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Li, Ming; Zhang, Lubei; Tsung, Linda – International Journal of Bilingual Education and Bilingualism, 2022
This study explores Tibetan students' L2 and L3 motivational systems and their interactions based on the framework of the L2 Motivational Self-System proposed by Dörnyei. Five hundred fifty-two participants were invited to respond to a questionnaire regarding their Chinese (L2) and English (L3) motivational selves, learning experiences and…
Descriptors: Sino Tibetan Languages, Mandarin Chinese, English (Second Language), Second Language Learning