Publication Date
In 2025 | 0 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 6 |
Descriptor
Source
International Society for… | 1 |
Journal of Education and… | 1 |
Journal of Educators Online | 1 |
Online Learning | 1 |
Physical Education and Sport… | 1 |
Smart Learning Environments | 1 |
Author
Al Mamun, Md Abdullah | 1 |
Areej ElSayary | 1 |
Barker, D. | 1 |
Dwi Yulianti | 1 |
Fatima Bailey | 1 |
Hanada Thomure | 1 |
Herpratiwi | 1 |
Jenny Eppard | 1 |
Laila Mohebi | 1 |
Larsson, H. | 1 |
Lawrie, Gwendolyn | 1 |
More ▼ |
Publication Type
Reports - Research | 6 |
Journal Articles | 5 |
Speeches/Meeting Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Elementary Education | 1 |
Grade 4 | 1 |
Grade 9 | 1 |
High Schools | 1 |
Intermediate Grades | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
The Effectiveness of an Online Training Module for Pre-Service and In-Service Teachers: A Case Study
Areej ElSayary; Jenny Eppard; Laila Mohebi; Fatima Bailey; Hanada Thomure – Journal of Educators Online, 2024
This study aims to understand the effectiveness of online training for pre-service and in-service teachers by exploring any differences between pre-service and in-service teachers' satisfaction and learning following an online professional training video. Additionally, the study focused on evaluating any differences in satisfaction and learning of…
Descriptors: Electronic Learning, Preservice Teachers, Teachers, Teacher Education
Dwi Yulianti; Herpratiwi – Journal of Education and Learning (EduLearn), 2024
This study aims to develop a science, environment, technology, and society (SETS)-based learning module to enhance critical thinking skills among elementary school students. Employing a research and development (R&D) approach adapting the Borg and Gall model, this module is designed to enrich the learning process of natural and social sciences…
Descriptors: Learning Modules, Critical Thinking, Thinking Skills, Elementary School Students
Al Mamun, Md Abdullah; Lawrie, Gwendolyn – Smart Learning Environments, 2023
Technological innovations and changing learning environments are influencing student engagement more than ever before. These changing learning environments are affecting the constructs of student behavioural engagement in the online environment and require scrutiny to determine how to facilitate better student learning outcomes. Specifically,…
Descriptors: Instructional Design, Student Behavior, Inquiry, Learner Engagement
Wei Zhang – International Society for Technology, Education, and Science, 2024
Driven by new modes of information dissemination in this digital age and propelled by the necessity for online course delivery during the recent pandemic, online education, the current form of distance education, is not only the trend but the reality of teaching and learning today. It utilizes the internet and computer technology to offer…
Descriptors: Online Courses, Learning Experience, Electronic Learning, Distance Education
Nyberg, G.; Barker, D.; Larsson, H. – Physical Education and Sport Pedagogy, 2021
Background: Movement learning has been thoroughly investigated in the area of motor learning research. Although existing studies have contributed to a substantial understanding of motor learning, many have been criticized for their reliance on experimental designs where learning is decontextualized, simplified, and investigated in laboratory…
Descriptors: Movement Education, Psychomotor Skills, Learning Activities, Physical Activities
Pereira, Audrey S.; Wahi, Monika M. – Online Learning, 2021
Research has established that "cognitive rehearsal," (CR) or the visualization of application of a behavioral response to a situation, can increase self-efficacy through vicarious experience, but is challenging to induce online. Online higher education curricula can include collaborative game-based learning (GBL) in the form or…
Descriptors: Role Playing, Game Based Learning, Cooperative Learning, Online Courses