Publication Date
In 2025 | 1 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 10 |
Descriptor
Source
Author
Akarapon Poonsawad | 1 |
Amankwah, Francis | 1 |
Ana G. Michels | 1 |
Annie Fetter | 1 |
Changhong Li | 1 |
Chaudhary, Kaylash | 1 |
Chen, Qingwei | 1 |
Chiang, Feng-Kuang | 1 |
Debrah, Patrick | 1 |
Du, Juan | 1 |
Etwaroo, Nicole | 1 |
More ▼ |
Publication Type
Journal Articles | 10 |
Reports - Research | 8 |
Reports - Descriptive | 2 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Secondary Education | 3 |
Junior High Schools | 2 |
Middle Schools | 2 |
Early Childhood Education | 1 |
Elementary Education | 1 |
Grade 8 | 1 |
Preschool Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Siripon Saenboonsong; Akarapon Poonsawad – Journal of Education and Learning, 2024
The aims of this study were to synthesize and evaluate the learning model in gamification environment together with cartoon animation media to promote students' creative problem-solving skills. This study was divided into three phases, (i) synthesized and evaluated the appropriateness of learning model (ii) developed cartoon animation and (iii)…
Descriptors: Problem Solving, Creative Thinking, Cartoons, Gamification
Suzannie K. Y. Leung; Joseph Wu; Jenny Wanyi Li; Yung Lam; Oi-Lam Ng – Early Childhood Education Journal, 2025
Educators and researchers are becoming interested in cultivating computational thinking (CT). However, in the Hong Kong context, CT-related studies regarding young children are rarely found. The present study aimed to use an unplugged digital arts activity to examine the CT concepts that children performed and document their CT developmental…
Descriptors: Foreign Countries, Computation, Thinking Skills, Young Children
Tavares, Paula Correia; Gomes, Elsa Ferreira; Henriques, Pedro Rangel; Vieira, Diogo Manuel – Open Education Studies, 2022
Computer Programming Learners usually fail to get approved in introductory courses because solving problems using computers is a complex task. The most important reason for that failure is concerned with motivation; motivation strongly impacts on the learning process. In this paper we discuss how techniques like program animation, and automatic…
Descriptors: Learner Engagement, Programming, Computer Science Education, Problem Solving
Zhu, Guangtian; Su, Xiaoling; Du, Juan; Chen, Qingwei; Xiong, Bolong; Chiang, Feng-Kuang – Interactive Learning Environments, 2023
Physics is a subject requiring strong logical thinking, and writing a problem-solving path according to logical thinking can enhance students' knowledge and problem-solving ability. The purpose of the study was to explore the effects of problem presentation of different scaffolds (MAPS or dynamic figures) on students' physical problem solving.…
Descriptors: Physics, Science Instruction, Problem Solving, Scaffolding (Teaching Technique)
K. Ann Renninger; Maria Consuelo De Dios; Annie Fetter; Maeve R. Hogan; Moe Htet Kyaw; Ana G. Michels; Marina Nakayama; Richard Tchen; Stephen A. Weimar; Helena Werneck de Souza Dias; Feven Yared – Mathematics Teacher: Learning and Teaching PK-12, 2023
The authors share an online collaborative problem-solving activity that integrates support for students' developing conceptual understanding, focused engagement, and positive feelings of agency and identity.
Descriptors: Cooperative Learning, Problem Solving, Concept Formation, Educational Technology
Yajun Wei; Xiaotong Chen; Yi Zhong; Guangyi Liu; Mengjun Wang; Feipeng Pi; Changhong Li – Journal of Baltic Science Education, 2024
Numerous studies compared the effectiveness of various formats of video-based teaching, yet their focus has primarily been on relatively straightforward content, such as concepts and basic procedures. Research on the effectiveness of teaching complex content through different formats of videos remains limited. This study addresses this gap by…
Descriptors: Physics, Science Instruction, Problem Solving, Video Technology
Prasad, Alvin; Chaudhary, Kaylash; Sharma, Bibhya – Education and Information Technologies, 2022
As a novice, learning computer programming is challenging. It requires learners to be inquisitive and acquire skills to analyze problems to get to solutions critically. Unfortunately, students drop out of programming courses because students think that programming is difficult to understand. The student's understanding of the problem definition is…
Descriptors: Programming, Computer Science Education, Skill Development, Computer Literacy
Salame, Issa I.; Etwaroo, Nicole; Khalil, Ali; Kolozian, Tiffani – International Journal of Instruction, 2022
Redox titration problems are considered difficult for students to learn due to their abstract nature, the myriad amount of representations, and the mathematical competency required to learn and solve. The goal of this research project is to examine challenges students face in learning about redox titration-related problems, approaches they use in…
Descriptors: Mathematics Skills, Problem Solving, Urban Schools, Minority Group Students
Sarfo, Frederick Kwaku; Debrah, Patrick; Amankwah, Francis; Owusu Mensah, Francis – Cogent Education, 2022
The study was designed to investigate the impact of First Principles of Instruction (FPI) with computer animation and chart, and their functional effect on gender to acquire expertise in science in Junior High School (JHS). The content for the treatments was selected from JHS integrated science syllabus. The contents of the instructional media…
Descriptors: Animation, Teaching Methods, Gender Differences, Junior High School Students
Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software