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Hanna Hofverberg – International Journal of Art & Design Education, 2024
The aim of this paper is to contribute to the concept of design literacy by exploring what it means to learn design literacy through making. To support my argumentation, I draw on a case study where I followed two student teachers of design and craft as they learned design literacy through woodworking. Due to COVID-19, the learning environment was…
Descriptors: COVID-19, Pandemics, Educational Environment, Handicrafts
Justin Egresitz; Alex Johnson – Technology and Engineering Teacher, 2022
For many academic programs, achieving authentic learning environments is difficult because existing learning activities are often structured around artificial contexts and presented in ways that fail to connect with the students in ways that they perceive have value in their lives (Luo, Murray, & Crompton, 2017). As a result, these inauthentic…
Descriptors: Blended Learning, Woodworking, Educational Technology, Technology Uses in Education
Gonzalo Alfonso Beltrán Alvarado; Adriana Patricia Huertas Bustos – Electronic Journal of e-Learning, 2024
The main objective of this study was the design and validation of a mobile learning environment (ML) based on Augmented Reality (AR) visualization with the purpose of developing skilled trades in the field of carpentry in indigenous populations. A pedagogical model focused on lifelong learning was used, in order to promote the acquisition of…
Descriptors: Indigenous Populations, Physical Environment, Simulated Environment, Synthesis