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J. S. Allison; L. Santana; I. J. H. Visagie – Teaching Statistics: An International Journal for Teachers, 2025
Given sample data, how do you calculate the value of a parameter? While this question is impossible to answer, it is frequently encountered in statistics classes when students are introduced to the distinction between a sample and a population (or between a statistic and a parameter). It is not uncommon for teachers of statistics to also confuse…
Descriptors: Statistics Education, Teaching Methods, Computation, Sampling
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Sebahat Gok; Robert L. Goldstone – Cognitive Research: Principles and Implications, 2024
Interactive computer simulations are commonly used as pedagogical tools to support students' statistical reasoning. This paper examines whether and how these simulations enable their intended effects. We begin by contrasting two theoretical frameworks--"dual processes" and "grounded cognition"--in the context of people's…
Descriptors: Computer Simulation, Thinking Skills, Teaching Methods, Interaction
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Lan Hong – Education and Information Technologies, 2024
Educational robots have unrivaled advantages and value in developing students' computational thinking. Currently, there are fewer studies on the overall effects of educational robots on K12 students' computational thinking, especially at the instructional style and cross-grade level. In order to investigate the overall effect of educational robots…
Descriptors: Robotics, Computation, Thinking Skills, Elementary Secondary Education
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Sen, Emine Ozgur – Turkish Online Journal of Distance Education, 2022
Researchers strive to create learning environments where they can apply technology and different teaching methods together. Flipped learning has been a popular approach in recent years because it offers opportunities for both online and offline learning. The present study aims to conduct a thematic analysis of articles on the use of the flipped…
Descriptors: Mathematics Instruction, Flipped Classroom, Video Technology, Homework
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Lee, Yen-Mei – Interactive Learning Environments, 2023
The study aimed to conduct a systematic literature review to identify the trends, impacts, and challenges of mobile microlearning (MML) research. Using five academic databases from the fields of social science, engineering, and medical science as search sources, 26 scholarly articles, published between 2015 and 2020, were retrieved. The study…
Descriptors: Educational Research, Telecommunications, Handheld Devices, Instructional Effectiveness
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Jane M. Watson; Zalman Usiskin – For the Learning of Mathematics, 2025
A newspaper article about the availability of guns in Chicago, presented at a mathematics education conference in that city in 1998, is linked to a tragic shooting near that city in 2022. The article was used in Australia for many years in research with teachers and students to assess statistical literacy in relation to sampling, until ethics…
Descriptors: News Reporting, Weapons, Mathematics Education, Conferences (Gatherings)
Sebahat Gok – ProQuest LLC, 2024
Many education researchers have advocated grounding abstract mathematical and scientific concepts in students' lived experiences, environmental interactions, and perceptions. This dissertation explores the causal effects of various grounding strategies in instructional settings, specifically on the topic of statistical sampling. The first chapter…
Descriptors: Teaching Methods, Attribution Theory, Statistics Education, Computer Simulation
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Zorluoglu, Seraceddin Levent; Yalçinkaya Önder, Eylem; Timur, Betül; Timur, Serkan; Güvenç, Elif; Özergun, Ilgim; Özdemir, Muzaffer – Journal of Baltic Science Education, 2022
Science education focuses on the methods of thinking about and using process skills rather than memorizing scientific facts. 5E educational model aims to learn by discovering scientific knowledge and engaging students in learning environments. The aim of this study was to examine the articles in the field of education related to the 5E educational…
Descriptors: Science Process Skills, Models, Science Instruction, Teaching Methods
Misato Hiraga – ProQuest LLC, 2024
This dissertation developed a new learner corpus of Japanese and introduced an error and linguistic annotation scheme specifically designed for Japanese particles. The corpus contains texts written by learners who are in the first year to fourth year university level Japanese courses. The texts in the corpus were tagged with part-of-speech and…
Descriptors: Japanese, Computational Linguistics, Form Classes (Languages), Error Analysis (Language)
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Chi-Jen Lin; Kai-Yu Tang; Yun-Fang Tu – Interactive Learning Environments, 2023
This research reviewed the publications in the Scopus database in the museum-based mobile learning field based on the technology-based learning review model from 2008 to 2019. The aim of this study was to investigate trends in the field of museum-based mobile learning from the main journals and papers, including countries and areas, participants,…
Descriptors: Museums, Telecommunications, Handheld Devices, Educational Technology
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Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Interactive Learning Environments, 2024
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined 1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction and 2)…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2023
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction; and…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
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Kara, Nuri – Contemporary Educational Technology, 2021
The aim of this study was to conduct a systematic literature review on the use of serious games in science education between 2016 and 2020 years. A total of 39 articles were included from Science Citation Index-Expanded (SCI-Expanded), Social Science Citation Index (SSCI), Arts & Humanities Citation Index (A&HCI) and Emerging Sources…
Descriptors: Science Education, Educational Games, Teaching Methods, Science Achievement
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Uluyol, Çelebi; Orak, Esma; Gökçearslan, Sahin; Ramazanoglu, Mehmet – Participatory Educational Research, 2023
This study is designed to reveal the research trends of graduate theses published in the field of computer programming in K-12 between 2018 and 2022. Document analysis was used for data collection in this study. The data was divided into 9 categories, and the results demonstrated that the scholars in the Departments of Computer Educational and…
Descriptors: Computer Science Education, Programming, Kindergarten, Elementary Secondary Education
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Hamzah, Nurjailam; Maat, Siti Mistima; Ikhsan, Zanaton – Pegem Journal of Education and Instruction, 2023
The rapid development in the world of technology and communication has contributed directly to the teaching and learning process in schools. Therefore, a paradigm shift towards learning methods in the education system needs to be implemented to meet the educational aims of the 21st century. This is due to the current methods of delivery in…
Descriptors: Needs Assessment, Computer Oriented Programs, Mathematics Education, Trigonometry
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