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Rui Du – International Journal of Information and Communication Technology Education, 2024
In the context of the multimedia era, college counselors and college students should make progress together. This article aims to explore the practical issues of applying multimedia and visual-image technology to the training of college counselors. We propose a three-dimensional multimedia visual image recognition technology based on convolutional…
Descriptors: Multimedia Materials, Visual Aids, Video Technology, School Counselors
Bo Wang – Interactive Learning Environments, 2024
The rise and development of new network technologies have shaped a new information revolution. At the same time, they have penetrated education, including football training. The study aimed to determine the impact of network technologies on players' ability to cooperate, be engaged, and be creative when teaching football tactics. ANCOVA (analysis…
Descriptors: Team Sports, Cooperation, Creativity, Learner Engagement
Martin, Florence; Bacak, Julie; Byker, Erik Jon; Wang, Weichao; Wagner, Jonathan; Ahlgrim-Delzell, Lynn – Journal of Cybersecurity Education, Research and Practice, 2023
With the growth in digital teaching and learning, there has been a sharp rise in the number of cybersecurity attacks on K-12 school networks. This has demonstrated a need for security technologies and cybersecurity education. This study examined security technologies used, effective security practices, challenges, concerns, and wish list of…
Descriptors: Computer Security, Technology Uses in Education, Elementary Secondary Education, School Districts
Douglas R. Bowie – ProQuest LLC, 2023
This mixed methods research study explores the university student learning experience of IP subnetting. Using a constructivist perspective, VR software was designed, written, and utilized in a learning process to gather both quantitative and qualitative data about the experience of learning IP subnetting. Participants underwent pre-test and…
Descriptors: Simulated Environment, Computer Simulation, Student Experience, Computer Networks
Teresa Swist; Thilakshi Mallawa Arachchi; Jenna Condie; Benjamin Hanckel – Learning, Media and Technology, 2024
The COVID-19 pandemic sparked an unprecedented expansion of educational technologies and digitisation of the university sector, and also amplified existing inequalities and crises. In this paper, we introduce the 'socio-technically just pedagogies framework' to systemically explore curriculum-making, student-staff partnerships, knowledge…
Descriptors: Foreign Countries, College Students, College Faculty, Teacher Student Relationship
Jordi Guitart; Juan José Costa – Interactive Learning Environments, 2024
The pandemic situation banned the presence of teachers and students in the classrooms disrupting the typical teaching process. Videoconferencing services have been used successfully for lectures, but they are insufficient for hands-on laboratories where the physical presence is a requirement (i.e. to access specific hardware). Enabling remote…
Descriptors: Distance Education, Laboratories, Computer Networks, Videoconferencing
Viktoriia V. Sydorenko; Inna O. Akhnovska; Sergiy V. Smirnov; Igor A. Verbovskyi; Olha V. Melnychuk – Journal of Education and Learning (EduLearn), 2024
The research is focused on a comprehensive analysis of digitalization as a prerequisite for higher education modernization. The authors of this article consider the digital divide as a component of information inequality, which has a technological nature and presupposes unequal opportunities for access, use, and production of information and…
Descriptors: Educational Improvement, Higher Education, Digital Literacy, Technology Uses in Education
Pequeno, Jaildo Tavares; Fonseca, Benjamim; Lopes, Joaquim Bernardino Oliveira – European Journal of Engineering Education, 2022
This study contributes to learning improvement in practical classes in Computer Network technology courses, using the Physical Technological Laboratory (PTL) as a tool. Multimodal narration content analysis was used, which aggregates and organises the data collected in the PTL environment. Based on the results, we infer that both the student and…
Descriptors: Science Instruction, Laboratories, Computer Networks, Teaching Methods
Chen, Li; Xu, Yaqian – Canadian Journal of Learning and Technology, 2022
Connectivism, a learning theory that reveals a new learning in the Internet environment, has become a popular academic topic at the forefront of online learning. The MOOC Research Team at the Distance Education Research Centre at Beijing Normal University designed and developed the first massive open online course in China, adapting a connectivist…
Descriptors: Foreign Countries, Learning Theories, Educational Innovation, Internet
Emily Paget – Journal of Learning for Development, 2024
Digital and information literacy skills are necessary to succeed in today's knowledge economy but for the millions of people in the world without internet access, a frustratingCatch-22 exists: How can they develop digital literacy skills without internet access? When they get access, what good is the internet to them if they don't have the skills…
Descriptors: Information Literacy, Digital Literacy, Video Technology, Access to Computers
Zeynab (Artemis) Mohseni; Italo Masiello; Rafael M. Martins – Education and Information Technologies, 2024
There is a significant amount of data available about students and their learning activities in many educational systems today. However, these datasets are frequently spread across several different digital services, making it challenging to use them strategically. In addition, there are no established standards for collecting, processing,…
Descriptors: Elementary School Students, Data, Individual Development, Learning Trajectories
Hui Meng; Li Ma; Lei Su; Bei Lu; Di Hou; Xiaowei Du – International Journal of Web-Based Learning and Teaching Technologies, 2024
Intangible cultural heritage is an important part of Chinese excellent traditional culture, and college dance teaching is paid more attention by researchers of physical education and computer technology. In order to help the inheritance and development of non-legacy culture in college dance teaching, this paper analyzes the influencing factors of…
Descriptors: Dance Education, Cultural Background, Telecommunications, Computer Networks
Anagrolia Faustino; Guneet Kaur Cheema; Marcus Bussey – Journal of Interdisciplinary Studies in Education, 2024
This paper investigates the use of commonly employed technologies in education across East African countries, specifically focusing on Tanzania, Kenya, Uganda, Rwanda, and Sudan. It draws on Google Scholar to identify key technologies used in teaching and learning, emphasizing their benefits, such as increased student engagement, commitment,…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Learner Engagement
GuoRong Huang; Xing Liu; Hui Sun – International Journal of Web-Based Learning and Teaching Technologies, 2024
This research evaluates the efficacy of a basketball-based teaching and training system supported by 5G technology in a wireless network environment. Initially are information about the Chinese basketball students is first gathered and then divided into a Control Group (CG) and an Experimental Group (EG). The control group uses the standard method…
Descriptors: Curriculum Development, Team Sports, Internet, Computer Networks
Jim Belair; Nicole Waskie-Laura – Knowledge Quest, 2021
How can school librarians change the view of school librarians to better match the reality of their work? One way is to increase their explicit connections with broad, recognizable initiatives, like digital fluency and computer science. The The New York State Computer Science and Digital Fluency (CS/DF) Standards, in alignment with the "AASL…
Descriptors: School Libraries, Librarians, Role, Educational Technology