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Gerben Tolkamp; Bart Verwaeren; Tim Vriend; Aart-Jan Riekhoff; Bernard Nijstad – Creativity Research Journal, 2025
Scholars view the creative process as a sequence of activities (e.g. problem construction, information search, idea generation, and idea development) that unfolds over time. This implies that time plays an important role in creativity. Unfortunately, however, the field lacks clear and explicit propositions about the temporal aspects of the…
Descriptors: Foreign Countries, Business Education, College Students, Creative Development
Daevesh Singh; Ramkumar Rajendran – Smart Learning Environments, 2024
The relationship between cognitive engagement and learning gains in computer programming has not been well-studied. This study examined the relationship between students' cognitive engagement and learning gains in the context of Python programming. Cognitive engagement, defined by the Interactive, Constructive, Active, Passive (ICAP) framework,…
Descriptors: Programming, Learner Engagement, Thinking Skills, Time Management
Robert A. Cortes; Mafalda C. B. Peña; Richard J. Daker; Griffin A. Colaizzi; Adam E. Green – Creativity Research Journal, 2024
The role of top-down control in divergent creativity remains heavily debated. An outstanding question about the state dynamics of creativity concerns acute shifts between heightened and lowered creative states. Particularly, do transitions between creative states incur a "switch cost" as observed in other domains of cognition? Prior…
Descriptors: Undergraduate Students, Creativity, Verbs, Cognitive Processes
Ali Eryilmaz; Ahmet Basal – Education and Information Technologies, 2024
Learning does not happen immediately; it takes time and effort. Thus, patience is a virtue required for any type of successful learning. Given the increasing prevalence of online learning, understanding students' patience is necessary to devise ways to sustain it. In this study, we define online learning patience as the ability to steadily…
Descriptors: Test Construction, Electronic Learning, Student Attitudes, Personality Traits
Fu, En; Gao, Qiufeng; Wei, Chuqian; Chen, Qianyi; Liu, Yijun – Journal of Computer Assisted Learning, 2021
Smartphone use in learning settings is a common behaviour amongst college students. Building on the theory of consumerism, self-efficacy and addictive behaviours, the current study developed a three-component conceptual framework to understand college students' smartphone use in organizational as well as self-directed learning settings. One…
Descriptors: Foreign Countries, College Students, Handheld Devices, Telecommunications