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Bindhu Rani C.; Lavanya Suku – Journal on School Educational Technology, 2024
The digital landscape is evolving rapidly, with people spending an average of 7 hours per day on internet-connected screens. For children under five, screen time ranges from 0.9 to 3.5 hours per day, with potential negative effects on health and development. The World Health Organization recommends that children under five should not spend more…
Descriptors: Program Effectiveness, Behavior Change, Preschool Children, Parent Attitudes
Jamie M. Chen; Limin Zhang; Supavich Pengnate; Emily Ma; Xi Yu Leung – Journal of Information Systems Education, 2025
Although e-learning is considered one of the leading teaching methods in higher education, both learners and instructors face significant challenges owing to reduced social interaction compared with traditional classroom learning. In this study, we explore the leveraging of recent developments in generative artificial intelligence (AI) and create…
Descriptors: Artificial Intelligence, Computer Uses in Education, Electronic Learning, Learner Engagement
Hakan Tas; Oguzhan Yolcu; Irmak Hürmeriç Altunsöz; Ahmet Yildirim – Physical Educator, 2024
The purpose of this study was twofold: 1) to examine the effect of physical activity and public health course on perceived exercise benefits/barriers, stages of exercise behavior change, and technology dependence of undergraduate students, and 2) to explain how the physical activity and public health course supports undergraduate students in terms…
Descriptors: Physical Activities, Public Health, Exercise, Barriers
Jeroen Dera – Literacy, 2024
Despite the widespread popularity of online reading challenges on platforms like Goodreads and The StoryGraph, research on this phenomenon has been mostly absent. This article addresses this gap by examining the motivations of adolescent participants in reading challenges, the outcomes of their participation and the implications for their reading…
Descriptors: Reading Programs, Computer Use, Internet, Participation
Wills, Courtenay M. – ProQuest LLC, 2022
The personal and business use of social media (SM) has increased rapidly in the past decade. Many research studies suggest a connection between this increased use of social media and the damage to mental and physical health and, therefore, encourage a practice of regularly unplugging from technology to relieve the damage done by social media.…
Descriptors: Young Adults, Social Media, Females, Experience
Susnjak, Teo; Ramaswami, Gomathy Suganya; Mathrani, Anuradha – International Journal of Educational Technology in Higher Education, 2022
This study investigates current approaches to learning analytics (LA) dashboarding while highlighting challenges faced by education providers in their operationalization. We analyze recent dashboards for their ability to provide actionable insights which promote informed responses by learners in making adjustments to their learning habits. Our…
Descriptors: Learning Analytics, Computer Interfaces, Artificial Intelligence, Prediction
Aidan Fielding; Emma Harding – Educational Psychology in Practice, 2024
Children have a right to play, as outlined by the United Nations, due to its important role in holistic development. However, as with many other human rights, children's access to their right to play was disrupted by the COVID-19 pandemic and associated restrictions. With several studies demonstrating the ways in which children's play changed…
Descriptors: Foreign Countries, Child Caregivers, Caregiver Attitudes, Parent Attitudes
Robert R. Wright; Jordan Larson; Sarah Richards; Shaylee Larson; Christian Nienstedt – Journal of American College Health, 2024
Objective: To explore differences before and during the COVID-19 pandemic in electronic media use (i.e. TV watching, social media use, screen time), health (i.e. physical, behavioral, social, mental), and the relationship between them among college students. Participants: Nine hundred sixty-five United States college students with 367…
Descriptors: COVID-19, Pandemics, Social Media, Computer Use

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