NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20260
Since 202528
Since 2022 (last 5 years)145
Laws, Policies, & Programs
Assessments and Surveys
Woodcock Munoz Language Survey1
What Works Clearinghouse Rating
Showing 106 to 120 of 145 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Daniel J. Mills; Jeremy S. White – Turkish Online Journal of Educational Technology - TOJET, 2024
The researchers examined the relationship between informal digital gameplay and learner profiles in two Japanese private universities. Seventy-eight participants responded to 59 items on a digital questionnaire that consisted of four sections: 1) Learner Profiles, 2) Digital Game Usage, 3) Open-Responses, and 4) Demographics. The results of the…
Descriptors: Influence of Technology, Private Colleges, Foreign Countries, Game Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Derek J. Bischoff; Michael E. Mackay; Sheldon A. Hewlett – Journal of Chemical Education, 2024
Upper-division undergraduate students are introduced to polymer processing using material extrusion fused filament fabrication 3D printing to make poly(lactic acid) (PLA) mechanical testing specimens. Computer aided design and slicing software packages are used to demonstrate the process of preparing 3D computer models for printing. Following the…
Descriptors: Plastics, Mathematical Models, Printing, Computer Peripherals
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Vásquez-Carbonell, Mauricio – Digital Education Review, 2022
Augmented Reality (AR) is a technology that has benefited from the massification of computational devices, putting it in the focus of researchers as a novel teaching aid in engineering. For this very reason, a great amount of information about AR in engineering education is emerging constantly. To synthesize the information, a Systematic…
Descriptors: Computer Software, Computer Simulation, Artificial Intelligence, Engineering Education
Peer reviewed Peer reviewed
Direct linkDirect link
Joakim Landahl – Learning, Media and Technology, 2024
This article explores the history of digital testing technology. Using an organisation that pioneered the use of international large-scale assessments -- the International Association for the Evaluation of Educational Achievement (IEA) -- I discuss the role of computers, punched cards, answer cards and scanning machines as an example of…
Descriptors: Educational History, Measurement, Testing, Computer Assisted Testing
Peer reviewed Peer reviewed
Direct linkDirect link
Junhong Xiao; Aras Bozkurt; Mark Nichols; Angelica Pazurek; Christian M. Stracke; John Y. H. Bai; Robert Farrow; Dónal Mulligan; Chrissi Nerantzi; Ramesh Chander Sharma; Lenandlar Singh; Isak Frumin; Andrew Swindell; Sarah Honeychurch; Melissa Bond; Jon Dron; Stephanie Moore; Jing Leng; Patricia J. Slagter van Tryon; Manuel Garcia; Evgeniy Terentev; Ahmed Tlili; Thomas K. F. Chiu; Charles B. Hodges; Petar Jandric; Alexander Sidorkin; Helen Crompton; Stefan Hrastinski; Apostolos Koutropoulos; Mutlu Cukurova; Peter Shea; Steven Watson; Kai Zhang; Kyungmee Lee; Eamon Costello; Mike Sharples; Anton Vorochkov; Bryan Alexander; Maha Bali; Robert L. Moore; Olaf Zawacki-Richter; Tutaleni Iita Asino; Henk Huijser; Chanjin Zheng; Sunagül Sani-Bozkurt; Josep M. Duart; Chryssa Themeli – TechTrends: Linking Research and Practice to Improve Learning, 2025
Advocates of AI in Education (AIEd) assert that the current generation of technologies, collectively dubbed artificial intelligence, including generative artificial intelligence (GenAI), promise results that can transform our conceptions of what education looks like. Therefore, it is imperative to investigate how educators perceive GenAI and its…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Trends, Trend Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Amy Walker; Kristy Pytash – Voices from the Middle, 2025
Little work has been done to investigate the implementation of innovative technologies, such as virtual reality (VR) and 3D printing, during English language arts instruction in juvenile detention facilities. This study explored how technology integration in restricted spaces can lead students to develop connections and empathy toward others. The…
Descriptors: Adolescents, Middle School Students, Institutionalized Persons, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Pearson, Heather Ann; Dubé, Adam Kenneth – Education and Information Technologies, 2022
3D printing is an emerging educational technology that is said to prepare learners for a more technologically designed world. In this review, 3D printing studies are analyzed to identify the dominant theoretical approaches and learning outcomes associated with 3D printing in education. Five theories are identified, including situated learning…
Descriptors: Computer Peripherals, Printing, Educational Technology, Situated Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Nguyen-Dang Minh Phuc; Huynh Tan Thanh Tam – International Journal for Technology in Mathematics Education, 2024
Mathematics education often grapples with the challenge of teaching abstract mathematical concepts, particularly those existing in 3D space. Visualizing, manipulating, and comprehending these abstract objects can be a formidable task for learners. While 3D printing technology has found applications in various fields, its utilization in mathematics…
Descriptors: High Schools, Technology Uses in Education, Computation, Measurement
Peer reviewed Peer reviewed
Direct linkDirect link
Andic, Branko; Ulbrich, Eva; Dana-Picard, Thierry; Cvjeticanin, Stanko; Petrovic, Filip; Lavicza, Zsolt; Maricic, Mirjana – Journal of Science Education and Technology, 2023
There is a large amount of research that indicates that the use of 3DMP in STEM education improves students' knowledge, motivation, and participation in the learning process. Nevertheless, despite the existing attempts to market 3DMP in education, its adoption in schools remains low. A number of studies with teachers in secondary schools and…
Descriptors: STEM Education, Teacher Attitudes, Teaching Methods, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hofierka, Jaroslav; Gallay, Michal; Šupinský, Jozef; Gallayová, Gabriela – Education and Information Technologies, 2022
Geography education requires a combination of knowledge, skills, and geospatial relational thinking. To improve the learning efficiency and durability of knowledge, a new inquiry-based instruction system using tangible user interfaces has been developed. The tangible landscape modeling system (TLMS) comprises four components including a malleable…
Descriptors: Geography Instruction, Disadvantaged, Secondary School Students, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Valverde, Israel; Gomez, Gorka; Byrne, Nick; Anwar, Shafkat; Silva Cerpa, Miguel Angel; Martin Talavera, Maria; Pushparajah, Kuberan; Velasco Forte, Maria Nieves – Anatomical Sciences Education, 2022
The utility of three-dimensional (3D) printed models for medical education in complex congenital heart disease (CHD) is sparse and limited. The purpose of this study was to evaluate the utility of 3D printed models for medical education in criss-cross hearts covering a wide range of participants with different levels of knowledge and experience,…
Descriptors: Medical Education, Anatomy, Computer Peripherals, Heart Disorders
Peer reviewed Peer reviewed
Direct linkDirect link
Ng, Oi-Lam; Ye, Huiyan – Asia Pacific Education Review, 2022
This paper reports on a mixed-methods, design-based study conducted with five classes of Primary 6 (age 11-12 years) students learning the properties of 3D solids. The researcher and participating teachers designed mathematics lessons that integrated the hands-on construction of artifacts (i.e., making) with a class set of 3D printing pens to…
Descriptors: Elementary School Students, Elementary School Mathematics, Geometric Concepts, Computer Peripherals
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Krish Pillai; Marcia Lovas – International Society for Technology, Education, and Science, 2023
A typical first computer science course (CS1) introduces the student to coding conventions, variables, methods, control structures, conditionals, and the semantics of classes and objects. Advanced concepts of inheritance, polymorphism, abstract classes, interfaces, and their use in the design process, are covered in a second-level course (CS2).…
Descriptors: Computer Games, Educational Games, Teaching Methods, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Wargo, Jon M.; Morales, Melita; Corbitt, Alex – Curriculum Inquiry, 2022
Building on sociocultural theories of literacy learning, in this article, we think at the intersection of reader response theory and multimodal literacies to examine how 13 preservice teachers in the course Teaching Social Sciences Through the Arts remediated responses to Francisco Jiménez's "The Circuit: Stories From the Life of a Migrant…
Descriptors: Preservice Teachers, Elementary School Teachers, Computer Peripherals, Printing
Peer reviewed Peer reviewed
Direct linkDirect link
Walsh, Benjamin; Dalton, Bridget; Sánchez, Lenny – Journal of Adolescent & Adult Literacy, 2022
This curriculum case study describes the design and enactment of the Build a Better Book project with a group of Spanish-English bilingual high school students. Within an enriched literacy project-based learning instructional approach, students collaborated to design and fabricate multimodal 3D printed tactile picture books for children who are…
Descriptors: Curriculum Design, Literacy, Student Projects, Active Learning
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10