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Showing 121 to 135 of 145 results Save | Export
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Avinal, Merve; Aydin, Abdullah – Journal of Turkish Science Education, 2022
The aim of this study is to investigate the effectiveness of the activities designed with 3D printing technology on the teaching of the sixth-grade systems in our body unit and to determine the views of students on this technology. In this study, a mixed research design in which quantitative and qualitative research methods are used together was…
Descriptors: Learning Activities, Science Education, Printing, Computer Peripherals
Timothy P. Negron – ProQuest LLC, 2022
Classroom management has many challenges, but when the class is held in a computer lab, even more challenges surface. The obstruction of the line-of-sight between the instructor and the students makes it difficult to monitor student behavior, attention, facial expressions or other non-verbal cues. Also, while the computer is a powerful machine,…
Descriptors: Attention, Educational Environment, Computers, Classroom Techniques
Hector Serrato Giron – ProQuest LLC, 2023
The COVID-19 pandemic has caused diverse social, economic, and political challenges. The particular challenge that was the focus of this study is the upsurge in electronic use and consequent upsurge in electronic waste. This was caused by the implementation of online instructional delivery processes during COVID-19 (Ermakova, 2021), the switch to…
Descriptors: School Districts, COVID-19, Pandemics, Electronics
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Murat Adnan Tamer; Nesrin Özdener – Online Submission, 2023
Physical programming (PP) is defined as the design of interactive physical systems between the real and virtual worlds using a combination of software and hardware. A physical programming platform (PPP) defines a structure that includes hardware and software where such applications can be made. The aim of this study is to introduce the MIDEP…
Descriptors: Programming, Computer Science Education, Kindergarten, Elementary Secondary Education
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Szymanski, Antonia; Paganelli, Andrea; Tassell, Janet – Journal of Educational Technology Systems, 2022
This mixed-methods study focused on advanced student engagement, mathematics competence, and the influence of teachers in classrooms that used 3D printing to teach mathematics. Quantitative methods were used to understand changes in student perceptions of competence, engagement, and feelings regarding group work. Qualitative methods were used to…
Descriptors: Computer Peripherals, Printing, Mathematics Instruction, Learner Engagement
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Schätz, Eric; Martens, Alke – International Association for Development of the Information Society, 2022
As we talked with school teachers about the use of physical computing systems in class, one major drawback of these systems became obvious: almost nobody--next to enthusiastic autodidacts--has been able to tell us on an abstract basis for which educational purposes a certain physical computing system can be used, i.e. in a goal-oriented way. This…
Descriptors: Teacher Attitudes, Teaching Methods, Educational Improvement, Computer Science Education
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O'Reilly, James; Barry, Brendan – Irish Educational Studies, 2023
Computer-Aided Design (CAD) and 3D printing are not new technologies but are technologies which, in recent years, have become more accessible to hobbyists and enthusiasts. Engaging with these technologies allows the user to investigate and manipulate virtual and physical 3D shapes, which may affect spatial awareness. The literature suggests that…
Descriptors: Computer Assisted Design, Computer Peripherals, Printing, Mathematics Skills
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Kapucu, Serkan; Kizilaslan, Aydin – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2022
Assistive technologies are frequently used to help disabled students to access core and expanded core curricula and to improve their functional, communication and literacy skills. Non-optical low vision devices and optical and tactile graphics technologies are some of the assistive technologies used by visually impaired students in today's…
Descriptors: Students with Disabilities, Visual Impairments, Braille, Assistive Technology
Smith, Brent; Johnson, Andy; Hayden, Trey; Tolk, Florian – Advanced Distributed Learning Initiative, 2022
The human capital supply chain is a complex network of systems with inherent challenges to accommodating Total Learning Architecture (TLA) operability. This document covers the objective end-state for Department of Defense (DoD) learning organizations migrating to TLA compliant data and microservices. This document is organized into sections that…
Descriptors: Human Capital, Public Agencies, Armed Forces, Information Systems
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Victoria Damjanovic; Laura Harrison – Social Studies and the Young Learner, 2023
The authors introduce the readers to a project that highlights digital heritage in early childhood. The highlighted teachers partnered with an anthropologically-trained archaeologist who utilizes advanced digital technologies to enhance public understanding of cultural heritage. This collaboration emphasized social studies and reinforced…
Descriptors: Archaeology, Context Effect, Learner Engagement, Spatial Ability
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Eric Schätz; Alke Martens – International Association for Development of the Information Society, 2023
Due the wideness of the term Physical Computing, there is a need for a better structure of this topic. This paper is about an approach of structuring this field by finding attributes of different physical computing devices which can be used in class. Those attributes are meant to enforce teachers as well as researchers to analyze different devices…
Descriptors: Computer Use, Handheld Devices, Telecommunications, Teaching Methods
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Adam Carreon; Sean J. Smith; Bruce Frey; Amber Rowland; Maggie Mosher – Journal of Research on Technology in Education, 2024
Virtual reality (VR) has evolved to include non-immersive to fully-immersive experiences for the classroom. This study seeks to understand the potential effects VR may offer, specifically characteristics associated with how a student experiences a VR intervention and the effects of using a VR device for learning. A group experimental design was…
Descriptors: Computer Simulation, Simulation, Comparative Analysis, Interpersonal Competence
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Chen, Min; Zhou, Chi; Wang, Yiming; Li, Yating – Education and Information Technologies, 2022
Understanding the factors related to teacher burnout can support school administrators and teachers in optimizing the direction of school development and reducing teacher burnout. This study investigated the impact of school information and communication technology (ICT) construction and teacher information literacy on teacher burnout and explored…
Descriptors: Teacher Burnout, Information Technology, Structural Equation Models, Information Literacy
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A^ngelo F. Pitanga; Deley A. N. da Silva; Douglas D. de Menezes; Franciele da S. Mota – Journal of Chemical Education, 2025
This Article aims to share the results of a project that was developed with 80 students from Technical High School of Professional and Technological Education (PTE) at an institute located in the northeast of Brazil. The students discussed the global overview of fuel production and use, and how the introduction of green hydrogen into the market…
Descriptors: Career and Technical Education Schools, High Schools, High School Students, Student Attitudes
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Kahraman, Deniz; Koc, Mustafa – International Society for Technology, Education, and Science, 2022
It is considered important for school principals to have technology leadership competencies in digital age conditions in order to carry out education and training efficiently and effectively. Since teachers see school principals as role models, how teachers perceive the technology use skills of school principals is an important factor for the…
Descriptors: Instructional Leadership, Educational Technology, Information Technology, Technology Integration
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