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Hier, Bridget O.; MacKenzie, Connor K.; Ash, Tory L.; Maguire, Samantha C.; Nelson, Kaytlin A.; Helminen, Emily C.; Watts, Emily A.; Matsuba, Erin S. M.; Masters, Ellen C.; Finelli, Carly C.; Circe, Joshua J.; Hitchings, Taylor J.; Goldstein, Alec R.; Sullivan, William E. – Journal of Positive Behavior Interventions, 2024
This multiple-baseline design study examined the effects of the Good Behavior Game (GBG) on class-wide academic engagement in online general education classrooms. Teachers in three third- through fifth-grade classrooms in the state of New York implemented the GBG remotely during the COVID-19 pandemic. Treatment integrity was supported using…
Descriptors: Behavior Patterns, Games, Learner Engagement, Distance Education
Yilin Huang; Yifan Liu; Qiong Hu; Qiong Zhang – Journal of Attention Disorders, 2024
Objective: To examine the manifestation of cognitive control deficit of children with different levels of hyperactivity, an "at risk" dimension for ADHD. Method: A group of children with high hyperactivity (N = 40) and another group of children with low levels of hyperactivity (N = 38) performed a modified stop-signal anticipation task,…
Descriptors: Self Control, At Risk Persons, Attention Deficit Hyperactivity Disorder, Hyperactivity
Shannon C. Mulhearn; Pamela Hodges Kulinna; Hans van der Mars; Jaimie McMullen; Michalis Stylianou – Journal of Teaching in Physical Education, 2024
Physical educators are often asked to promote whole-school physical activity programming beyond their scheduled class times. Previous research has supported that training in expanded roles would be beneficial during university-based physical education teacher education (PETE) training. In this qualitative study, 13 graduates from a single PETE…
Descriptors: Physical Education, Physical Education Teachers, Socialization, Physical Activities
Ting-Chia Hsu; Ching Chang; Yi-Sian Liang – IEEE Transactions on Learning Technologies, 2024
The study explored the effects of an interdisciplinary learning approach on developing students' English learning (EL) and computational thinking (CT) through two different game-based learning approaches. A quasi-experiment was conducted to evaluate the effectiveness of this approach in terms of enhancing students' CT knowledge and their EL…
Descriptors: Game Based Learning, Elementary School Students, Comparative Analysis, English (Second Language)
Pavel Chernyavskiy; Traci S. Kutaka; Carson Keeter; Julie Sarama; Douglas Clements – Grantee Submission, 2024
When researchers code behavior that is undetectable or falls outside of the validated ordinal scale, the resultant outcomes often suffer from informative missingness. Incorrect analysis of such data can lead to biased arguments around efficacy and effectiveness in the context of experimental and intervention research. Here, we detail a new…
Descriptors: Bayesian Statistics, Mathematics Instruction, Learning Trajectories, Item Response Theory