NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Antonios Kafa – International Journal of Educational Management, 2025
Purpose: The rapid digitalization and emergence of AI tools are transforming school organizations. However, limited research exists on how school leaders integrate these technologies into their leadership practices. This study focuses on the experiences of school leaders in Cyprus, exploring the benefits and challenges of adopting digital and AI…
Descriptors: Artificial Intelligence, Computer Uses in Education, Elementary Schools, Secondary Schools
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sonuç Zorali – Turkish Online Journal of Educational Technology - TOJET, 2024
In the current era, the E-Government phenomenon, which describes the state's provision of public services to its stakeholders through information and communication technologies, has a global character. This study aimed to examine the big data-based e-Government portal, which has many examples in the world and was created by utilizing digital…
Descriptors: Computer Mediated Communication, Foreign Countries, Data Collection, Public Administration
Andreas Papadakis – ProQuest LLC, 2024
The COVID-19 pandemic disrupted education systems worldwide, prompting a swift transition to remote learning. This study delves into the experiences of Cypriot high school teachers and students amidst the pandemic, utilizing qualitative interviews to uncover challenges, coping mechanisms, and the broader implications for education. Qualitative…
Descriptors: COVID-19, Pandemics, Foreign Countries, School Closing
Peer reviewed Peer reviewed
Direct linkDirect link
Efi Nisiforou; Panagiotis Kosmas – Journal of Interactive Learning Research, 2024
As Virtual and Augmented Reality (VR/AR) technologies revolutionize educational landscapes, European higher education institutions face the critical challenge of bridging the gap between institutional vision and practical implementation of these advanced technologies. This study examines VR/AR integration readiness through a comprehensive…
Descriptors: Foreign Countries, College Faculty, Administrators, Computer Simulation
Panayiota Georgiou Josephidou – ProQuest LLC, 2024
This study explored the use of gamification when teaching Greek as a L2. It examined how Greek teachers in different schools in Cyprus use gamification and if it affects their students in learning. It explored their perceptions of the effects on student motivation and engagement. The study was of qualitative approach and semi-structured interviews…
Descriptors: Foreign Countries, Second Language Learning, Second Language Instruction, Game Based Learning