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John Nicholas Rossato Saunders – Qualitative Research Journal, 2025
Purpose: The purpose of this article is to summarise key literature related to the Foundation for Learning and Literacy's Touchstone 4 (creativity, the arts and imagination). Design/methodology/approach: This article reviews a selection of relevant studies exploring the contributions of creativity, imagination and the arts to traditional literacy…
Descriptors: Foreign Countries, Literacy Education, Art Education, Creativity
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Chenghao Wang; Xueyun Li – International Journal of Computer-Assisted Language Learning and Teaching, 2025
D-ID Creative Reality Studio (D-ID) is a platform for creating Artificial Intelligence (AI) presenter (digital human) videos, translating videos, and designing conversational agents. D-ID seamlessly integrates deep-learning face animation technology, large language models (LLMs), natural language processing (NLP), and speech synthesis and…
Descriptors: Artificial Intelligence, Design, Video Technology, Animation
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Michelle Barsukov; Lauren Gatta; Larissa Jimenez Gratereaux; Jason Liang; Erica V. Lin; Kathryn Schmechel; Ximena Benavides – About Campus, 2024
The art of looking is a museum and art gallery teaching tool at the core of the Visual Thinking Strategies, a Harvard School of Education pedagogy initiated as an educational experiment for schools across the United States almost two decades ago. Today, a large number of schools implement this teaching method to increase student engagement in a…
Descriptors: Visual Aids, Museums, Arts Centers, Art