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Deepti Tagare; William R. Watson – International Journal of Designs for Learning, 2024
This design case describes an online synchronous teacher training on computational thinking (CT) skills for a community of practice (CoP) of in-service teachers in India. The training used gamification, reflection, and localization as instructional strategies. The purpose of this training was to help in-service K-12 teachers identify…
Descriptors: Gamification, Computation, Thinking Skills, Communities of Practice
Ni Clark; Sungwon Shin – International Journal of Designs for Learning, 2024
This design case highlights how two instructional designers initiated, designed, and implemented a K-12 novice teacher training program to address three known challenges teachers face when understanding, designing, and implementing project-based learning (PBL). The design framework comprised three areas: trainees, training program design, and…
Descriptors: Beginning Teachers, Active Learning, Student Projects, Teacher Education
Qijie Vicky Cai; Liyan Song; Scot McNary; Suzhen Duan – International Journal of Designs for Learning, 2024
This design case presents a detailed account of how we navigated various ethical issues observed in a robotics program that aimed to engage underrepresented students in robotics and STEM experience. The ethical challenges we encountered revolved around uneven participant engagement and interpersonal tensions. We tackled these challenges by…
Descriptors: STEM Education, Robotics, Ethics, Power Structure