Publication Date
In 2025 | 2 |
Since 2024 | 3 |
Descriptor
Source
Journal of Education and… | 3 |
Author
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Information Analyses | 1 |
Education Level
Audience
Location
Thailand | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Suthinanth Rattanachotithavorn; Pattarawat Jeerapattanatorn – Journal of Education and Learning, 2025
This review article examines the emerging trends in business education to address the rapidly evolving demands of a global, technology-driven economy. The study systematically analyzed 64 research articles from academic databases, of which 28 high-quality studies met the inclusion criteria based on their direct relevance to business education and…
Descriptors: Business Education, Educational Trends, Educational Research, Artificial Intelligence
Chula Chareonvong; Nathaphon Noyaime; Phra Thanawut Sanakulchai; Phra Jamlong Pilaphan; Pongsatean Luengalongkot; Wanchai Dhammasaccakarn; Lertlak Jaroensombut; Thongphon Promsaka Na Sakolnakorn; Akkakorn Chaiyapong – Journal of Education and Learning, 2024
Organizational management is very important in running an efficient business and keeping up with the modern era. The purpose of this article is to present organizational problems, challenges, and key successes factor for an organization's performance. The first phase of the paper presents the problems seen in organizations, such as corporate…
Descriptors: Organizational Effectiveness, Administrative Organization, Organizational Development, Success
Nongluk Weerasiri; Pinanta Chatwattana – Journal of Education and Learning, 2025
The community-based learning model via game simulation to promote community public health diagnosis skills, or CBL model via game simulation, is a research tool that was devised based on the concepts of public health diagnosis using the seven community tools (geo-social mapping, genogram, community organization chart, local health system,…
Descriptors: Public Health, Educational Games, Computer Simulation, Game Based Learning