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Dabae Lee; Jozenia T. Colorado-Resa; Yeol Huh – TechTrends: Linking Research and Practice to Improve Learning, 2025
This developmental study explores the process and outcomes of creating an active learning classroom within a higher education setting. To support student success, institutions have increasingly redesigned their learning spaces to promote active learning. Early initiatives often aimed to facilitate collaborative learning and reduce reliance on…
Descriptors: Higher Education, Active Learning, Classroom Environment, Classroom Design
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Jill E. Stefaniak; Fan Yang; Stephanie Gilstrap; Liangke Yang – TechTrends: Linking Research and Practice to Improve Learning, 2025
As higher education institutions increasingly expand their online course offerings, the role of instructional designers in enhancing instructional quality and effectiveness becomes critical. This study surveyed practicing instructional designers to explore the specific tasks they perform performed in higher education and identifies factors that…
Descriptors: Instructional Design, Higher Education, Design, Online Courses
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Lisa A. Giacumo – TechTrends: Linking Research and Practice to Improve Learning, 2024
The purpose of this article is to investigate how to use a strengths-based lens that is highly contextualized, in an ecology (i.e., online graduate course) that shows the value of the socio-emotional interactions or climate. I used an autoethnographic approach to problematize myself so that I could ask contemplative questions as a result of…
Descriptors: Introductory Courses, Instructional Design, Graduate Study, Ethnography
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Angelica Morgan – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article outlines the redesign of an undergraduate digital learning theories course, integrating scenario-based learning (SBL) and Universal Design for Learning (UDL) principles. The article incorporates scenario-based instruction using Articulate Rise 360, focusing on real-world challenges to enhance learner engagement and applicability. This…
Descriptors: Undergraduate Study, Learning Theories, Vignettes, Access to Education
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Gi Woong Choi; JooYoung Seo – TechTrends: Linking Research and Practice to Improve Learning, 2024
In this paper, we aim to provide readers with three critical concepts that can maximize inclusivity of learner experience (LX) and user experience (UX) design: accessibility, usability, and universal design for learning (UDL). Although recent K-12 and postsecondary education have experienced rapid change in its student population with the growing…
Descriptors: Accessibility (for Disabled), Usability, Access to Education, Inclusion
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Jeffrey A. Greene; Helen Crompton – TechTrends: Linking Research and Practice to Improve Learning, 2025
The increasing ubiquity of digital technologies in the twenty-first century has led to calls for education reform focused on digital literacy, but what exactly does this term mean? The concept of digital literacy has evolved much since its evolution from media and new literacies scholarship, resulting in a myriad of definitions. Previous attempts…
Descriptors: Digital Literacy, Definitions, Educational Policy, Instructional Design
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Fan Yang; Komal Farooq; Sicheng Jin; Hyejin Hwang; Jill Stefaniak – TechTrends: Linking Research and Practice to Improve Learning, 2024
This study explores instructional designers' perspectives on the prioritization of competencies relevant to their professional practices. The competencies examined in this study are derived from the 2012 International Board of Standards for Training, Performance, and Instruction (IBSTPI). Using Q methodology, a unique approach that combines…
Descriptors: Instructional Design, Competence, Educational Practices, Educational Development
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Rita Fennelly-Atkinson; Deblina Pakhira – TechTrends: Linking Research and Practice to Improve Learning, 2024
Intersectionality and positionality can be used to examine how various aspects of identity are analyzed in the context of learners' lived experiences. When examining how learners are recognized for their skills and competencies, there are several ways in which education and credentials can be leveraged. Autoethnographies were used to examine the…
Descriptors: Microcredentials, Intersectionality, Autobiographies, Ethnography
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Suzanne Smith; Tian Luo – TechTrends: Linking Research and Practice to Improve Learning, 2024
Instructional designers perform informal formative evaluation in design practice. An evaluation may be used to locate errors in alignment of instructional objectives or to increase the quality or effectiveness of a design. An instructional design review is similar to peer reviews in higher education which are often structured, and tools are…
Descriptors: Instructional Design, Feedback (Response), Formative Evaluation, Alignment (Education)
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Mohan Yang; Courtney Miller; Helen Crompton; Zilong Pan; Noah Glaser – TechTrends: Linking Research and Practice to Improve Learning, 2024
The implementation of virtual reality (VR) has gained popularity in the organizational settings in responding to the digital transformation in the era of Industry 4.0. VR offers immersive and authentic experiences for learners through simulated real-life scenarios during training. While the affordances have been widely discussed, there is a need…
Descriptors: Computer Simulation, Organizational Learning, Training, Technology Integration
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Ana E. Redstone; Tian Luo – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article focuses on the practical implementation of Universal Design for Learning (UDL) in an online computer science course, articulating the collaborative efforts between the instructional designer (the first author) and the faculty member to redesign the course using UDL principles. Specific instances of redesigned learning modules and…
Descriptors: Electronic Learning, Computer Science, Student Empowerment, Higher Education
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Gi Woong Choi; Soo Hyeon Kim; Daeyeoul Lee; Jewoong Moon – TechTrends: Linking Research and Practice to Improve Learning, 2024
Recently, generative AI has been at the center of disruptive innovation in various settings, including educational sectors. This article investigates ChatGPT, which is one of the most prominent generative AI in the market, to explore its usefulness and potential for instructional design. Four researchers used a set of prompts to generate a course…
Descriptors: Artificial Intelligence, Instructional Design, Information Technology, Course Content
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Jill Stefaniak; Lauren Bagdy; Liangke Yang – TechTrends: Linking Research and Practice to Improve Learning, 2024
By considering the interconnectedness of various elements, such as curriculum, instruction, assessment, and school organization, systems thinking provides a framework to understand the underlying patterns, feedback loops, and leverage points that shape educational outcomes. Frick's (1993) systems view of restructuring education supports the notion…
Descriptors: Educational Environment, Teaching Methods, Instructional Design, Systems Approach
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Hannah M. Grossman; Wangari Wanjiku; Everlyn Nguku – TechTrends: Linking Research and Practice to Improve Learning, 2024
We provide a design case using applied trauma-informed frameworks to guide the design and usage adoption of an online support and mentorship platform for African applied science PhD scholars. In the Rsif context, scholars traverse countries, systems, and cultures to obtain their PhDs. The project objective was to create an online system to support…
Descriptors: Foreign Countries, Doctoral Students, Mentors, Technology
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Stephanie Moore; Amir Hedayati-Mehdiabadi; Victor Law; Sung Pil Kang – TechTrends: Linking Research and Practice to Improve Learning, 2024
Early hype cycles surrounding new technologies may promote simplistic binary options of either adoption or rejection, but socio-historical analyses of technologies illuminate how they are worked into shape by human actors. Humans enact agency through many choices that result in adaptations and contextual variations. In this piece, we argue that…
Descriptors: Artificial Intelligence, Natural Language Processing, Man Machine Systems, Ethics
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