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Amine Boulahmel; Fahima Djelil; Gregory Smits – Technology, Knowledge and Learning, 2025
Self-regulated learning (SRL) theory comprises cognitive, metacognitive, and affective aspects that enable learners to autonomously manage their learning processes. This article presents a systematic literature review on the measurement of SRL in digital platforms, that compiles the 53 most relevant empirical studies published between 2015 and…
Descriptors: Independent Study, Educational Research, Classification, Educational Indicators
Fatih Koca; Sena Kiliç; Ibrahim Dadandi – Technology, Knowledge and Learning, 2024
The present study aimed to examine the mediator role of academic self-efficacy and the moderator role of gender in the relation between attitude towards distance education and academic life satisfaction. The Study Group consisted of 452 participants who were studying at 3 different state universities in Turkey. The Attitude Scale towards Distance…
Descriptors: Foreign Countries, Distance Education, Universities, Self Efficacy
Skyler Bruggink; Jeff W. Dawson; Iain W. McKinnell – Technology, Knowledge and Learning, 2025
Gamification is a pedagogical strategy that uses the principles and mechanics of game play to facilitate student learning. Despite increased adoption over the last decade, the question of how effective gamification is as a pedagogical strategy remains controversial. Here we report on the impact of a custom developed mobile app that incorporates…
Descriptors: Course Content, Game Based Learning, Computer Software, Learning Processes
Sarah Prestridge; Seng Chee Tan; Michele Jacobsen; H. Ulrich Hoppe; Charoula Angeli; Marcelo Milrad; Shesha Kanta Pangeni; Eugenia Kovatcheva; Ayoub Kafyulilo; Brendan Flanagan; Ferial Khaddage – Technology, Knowledge and Learning, 2024
This article originated from a working group on "Learning beyond formal schooling through human--computer--human interaction (HCHI)" convened at the UNESCO EDUSummIT 2023 in Kyoto (Japan). A polylogue approach was adopted by engaging eight co-authors whose diverse perspectives culminated in propositions that addressed the pivotal…
Descriptors: Foreign Countries, Informal Education, Nonformal Education, Computer Mediated Communication
Francisco D. Guillén-Gámez; Ernesto Colomo-Magaña; Andrea Cívico-Ariza; Teresa Linde-Valenzuela – Technology, Knowledge and Learning, 2024
Since the COVID-19 pandemic, the use of digital resources and virtual platforms is even more essential to continue the educational process, either in person or online, affecting all the members involved in the teaching-learning process of the students. Therefore, this study is aimed: (1) to know and compare the digital competence of the agents…
Descriptors: Digital Literacy, Elementary Secondary Education, Preschool Education, Video Games