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Melissa T. A. Simarmata; Gwo-Guang Lee; Hoky Ajicahyadi; Kung-Jeng Wang – Education and Information Technologies, 2024
Teaching computer programming language remotely presents particular difficulties due to its requirement for abstract and logical thinking. There is a dearth of research specifically examining the potential factors that determine student performance when distance self-learning is conducted for programming language education. This study aims to…
Descriptors: Distance Education, Independent Study, Computer Science Education, Programming
Irem Nur Çelik; Kati Bati – Informatics in Education, 2025
In this study, we aimed to investigate the impact of cooperative learning on the computational thinking skills and academic performances of middle school students in the computational problem-solving approach. We used the pretest-posttest control group design of the quasiexperimental method. In the research, computational problem-solving…
Descriptors: Cooperative Learning, Academic Achievement, Computation, Thinking Skills
Chih-Ming Chen; Ming-Yan Huang – International Journal of STEM Education, 2024
Background: Computational thinking (CT) is crucial to fostering critical thinking and problem-solving skills. Many elementary schools have been cultivating students' CT through block-based programming languages such as Scratch using traditional teacher-centered teaching methods. However, the approach excessively relies on teacher lectures, so the…
Descriptors: Computation, Thinking Skills, Programming, Learning Processes
Boxuan Ma; Li Chen; Shin’ichi Konomi – International Association for Development of the Information Society, 2024
Generative artificial intelligence (AI) tools like ChatGPT are becoming increasingly common in educational settings, especially in programming education. However, the impact of these tools on the learning process, student performance, and best practices for their integration remains underexplored. This study examines student experiences and…
Descriptors: Artificial Intelligence, Computer Science Education, Programming, Computer Uses in Education
Eunsung Park; Jongpil Cheon – Journal of Educational Computing Research, 2025
Debugging is essential for identifying and rectifying errors in programming, yet time constraints and students' trivialization of errors often hinder progress. This study examines differences in debugging challenges and strategies among students with varying computational thinking (CT) competencies using weekly coding journals from an online…
Descriptors: Undergraduate Students, Programming, Computer Software, Troubleshooting
Oscar Karnalim; Hapnes Toba; Meliana Christianti Johan – Education and Information Technologies, 2024
Artificial Intelligence (AI) can foster education but can also be misused to breach academic integrity. Large language models like ChatGPT are able to generate solutions for individual assessments that are expected to be completed independently. There are a number of automated detectors for AI assisted work. However, most of them are not dedicated…
Descriptors: Artificial Intelligence, Academic Achievement, Integrity, Introductory Courses
Kevin Slonka; Matthew North; Neelima Bhatnagar; Anthony Serapiglia – Information Systems Education Journal, 2025
Continuing to fill the literature gap, this research replicated and expands a prior study of student performance in database normalization in an introductory database course. The data was collected from four different universities, each having different prerequisite courses for their database course. Student performance on a database normalization…
Descriptors: Required Courses, Academic Achievement, Information Systems, Databases
Selin Urhan; Selay Arkün Kocadere – Educational Technology & Society, 2024
This study investigated the effect of video lecture types on the performance of students in computational problem-solving practices. A total of 19 university students participated in the computational problem-solving practices that mostly required declarative knowledge, and 22 university students participated in the computational problem-solving…
Descriptors: Video Technology, Lecture Method, Problem Solving, Computation
Milos Ilic; Goran Kekovic; Vladimir Mikic; Katerina Mangaroska; Lazar Kopanja; Boban Vesin – IEEE Transactions on Learning Technologies, 2024
In recent years, there has been an increasing trend of utilizing artificial intelligence (AI) methodologies over traditional statistical methods for predicting student performance in e-learning contexts. Notably, many researchers have adopted AI techniques without conducting a comprehensive investigation into the most appropriate and accurate…
Descriptors: Artificial Intelligence, Academic Achievement, Prediction, Programming
Leonardo Silva; António Mendes; Anabela Gomes; Gabriel Fortes – ACM Transactions on Computing Education, 2024
Self-regulation of learning (SRL) is an essential ability for academic success in multiple educational contexts, including programming education. However, understanding how students regulate themselves during programming learning is still limited. This exploratory research aimed to investigate the regulatory strategies externalized by 51 students…
Descriptors: Learning Strategies, Programming, Self Management, Introductory Courses
Rocio Ramos-Rodriguez; Maria Calle; Garis Coronell; John E. Candelo Becerra – IEEE Transactions on Education, 2024
Contribution: Team-based learning (TBL) with a transdisciplinary (TD) approach is applied in one introductory programming course with different cohorts. The approach reduces the failure rate in the course. In addition, the approach helped students understand the application of programming to different engineering professional areas. Background:…
Descriptors: Interdisciplinary Approach, Teamwork, Programming, Introductory Courses
Benardine Ifeoma Onah; Blessing Ngozi Eze; Chigozie Roseann Uzoegwu; Charles Chiamagu; Chukwuma Mgboji; Christian Sunday Ugwuanyi – Education and Information Technologies, 2024
This research work ascertained the effect of Visual Basic (VBasic) Programming Instructional Delivery using Web-Based Tools on Students' Interest and Academic Achievement in Universities in Nigeria. The purpose of the study is to determine the effect of Visual Basic (VBasic) Programming Instructional Delivery using Web-Based Tools on Students'…
Descriptors: Programming, Teaching Methods, Educational Technology, Student Interests
Yin-Rong Zhang; Zhong-Mei Han; Tao He; Chang-Qin Huang; Fan Jiang; Gang Yang; Xue-Mei Wu – Journal of Computer Assisted Learning, 2025
Background: Collaborative programming is important and challenging for K12 students. Scaffolding is a vital method to support students' collaborative programming learning. However, conventional scaffolding that does not fade may lead students to become overly dependent, resulting in unsatisfactory programming performance. Objectives: This study…
Descriptors: Middle School Students, Grade 8, Scaffolding (Teaching Technique), Programming
Xinli Zhang; Yuchen Chen; Danqing Li; Lailin Hu; Gwo-Jen Hwang; Yun-Fang Tu – Journal of Educational Computing Research, 2024
Robotics education has received widespread attention in K-12 education. Studies have pointed out that in robotics courses, learners face challenges in learning abstract content, such as constructing a robot with a good structure and writing programs to drive a robot to complete specific learning tasks. The present study proposed the embodied…
Descriptors: Robotics, Teaching Methods, Academic Achievement, Student Motivation
Damira Belessova; Almira Ibashova; Aziza Zhidebayeva; Guldana Shaimerdenova; Venera Nakhipova – Open Education Studies, 2024
This study aimed to investigate the impact of the Scratch programming environment on student engagement and academic performance in primary informatics education. The research was conducted over three academic years (2020-2023) in educational organizations (ADAN and Navoiy schools) involving 170 first and third-grade students. The Student…
Descriptors: Programming, Learner Engagement, Academic Achievement, Elementary School Students