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Matthieu Branthôme – ACM Transactions on Computing Education, 2024
This article reports on a design-based research study centered on the conception and the assessment of the "Pyrates" application. This online serious game aims at introducing Python programming to K-12 students while easing the transition from block-based to text-based languages. After we present the various aspects underlying the…
Descriptors: Educational Games, Programming, Elementary Secondary Education, Programming Languages
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Jennifer Lee O'Donnell – Journal of Curriculum and Pedagogy, 2024
Trauma-informed practices in school settings aim to help students understand how past traumas may trigger memories of hurt and neglect, how they can distinguish these earlier memories from the present, so that they can form themselves into healthy, functioning adults. Although approaches adopted thus far may remedy students' cognitive, emotional,…
Descriptors: Trauma Informed Approach, Memory, Adolescents, Emotional Response