Publication Date
In 2025 | 3 |
Since 2024 | 19 |
Descriptor
Attention | 19 |
Learning Processes | 19 |
Electronic Learning | 7 |
Learner Engagement | 5 |
Cues | 4 |
Difficulty Level | 4 |
Eye Movements | 4 |
Adults | 3 |
Cognitive Processes | 3 |
Foreign Countries | 3 |
Video Technology | 3 |
More ▼ |
Source
Author
Anqi Hu | 1 |
Artyom Zinchenko | 1 |
Ashley Chen | 1 |
Barbara Schneider | 1 |
Bjorn de Koning | 1 |
Daniela Decker | 1 |
Derek McClellan | 1 |
Devrim Yilmaz | 1 |
Dillon H. Murphy | 1 |
Emma Mercier | 1 |
Erno Lehtinen | 1 |
More ▼ |
Publication Type
Journal Articles | 17 |
Reports - Research | 16 |
Dissertations/Theses -… | 2 |
Information Analyses | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
High Schools | 2 |
Secondary Education | 2 |
Two Year Colleges | 1 |
Audience
Teachers | 1 |
Location
California | 1 |
China | 1 |
Finland | 1 |
Lithuania | 1 |
United States | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Matthieu Chidharom; Nancy B. Carlisle – Cognitive Research: Principles and Implications, 2024
Attention allows us to focus on relevant information while ignoring distractions. Effective suppression of distracting information is crucial for efficient visual search. Recent studies have developed two paradigms to investigate attentional suppression: cued-suppression which is based on top-down control, and learned-suppression which is based on…
Descriptors: Attention, Cues, Visual Aids, Short Term Memory
Ashley Chen; Suchita E. Kumar; Rhea Varkhedi; Dillon H. Murphy – Educational Psychology Review, 2024
In the modern age, we often consume content at faster than its normal speed. Prior research suggests that watching lecture videos at speeds up to 2x does not significantly affect performance, but the mechanisms by which comprehension is preserved at faster playback speeds are not fully understood. Therefore, we sought to investigate whether there…
Descriptors: Audiovisual Aids, Audio Equipment, Time, Performance
Daniela Decker; Martin Merkt – Journal of Computer Assisted Learning, 2024
Background: Virtual reality (VR) offers much potential for learning, but it challenges learners' orientation. Objectives: This paper investigates whether it is possible to use light or movement cues to facilitate orientation in a search task in a desktop-VR environment so that participants can better attend to the learning content presented…
Descriptors: Cues, Educational Technology, Computer Simulation, Light
Yanhui Mao; Xinyi Luo; Shujun Wang; Zhuozhu Mao; Mei Xie; Marino Bonaiuto – British Journal of Educational Psychology, 2024
Background: Existing research has linked individuals' flow experience - a positive affective and cognitive state of deep immersion and engagement in daily activities - and their well-being, particularly among university students. A growing number of longitudinal studies have further contributed to this understanding. However, limited attention has…
Descriptors: Learning Processes, Attention, Student Welfare, College Students
Anqi Hu – ProQuest LLC, 2024
Statistical learning (SL), the ability to detect and extract regularities from inputs, has been considered as an early-maturing and domain-general mechanism that is critical for typical language development. However, recent evidence in neurotypical adults and children have found that individuals can vary in their SL abilities across linguistic and…
Descriptors: Language Acquisition, Attention, Learning Processes, Age Differences
Fang-Ying Yang; Yuan-Li Liu; Shih-Chieh Chien; Yi-Wen Hung – Educational Technology & Society, 2025
In this study, an interactive science learning app on the topic of plate tectonics was developed for tablets to promote argumentative reasoning. The app guided learners through learning stages that required them to propose arguments, identify relevant evidence, acquire background knowledge, and engage in argumentative reasoning in different…
Descriptors: Abstract Reasoning, Persuasive Discourse, Visual Perception, Attention
Xin Tang; I-Chien Chen; Jari Lavonen; Barbara Schneider; Joseph Krajcik; Katariina Salmela-Aro – Frontline Learning Research, 2025
Engagement can be situative and, when it occurs, a number of experiences will co-occur. The present study examined the co-occurred experiences of optimal learning moments (OLM), a type of situated engagement, using the novel network analysis and including data from two countries: Finland and the US. Both samples were from high schools and were…
Descriptors: Foreign Countries, Learner Engagement, Learning Processes, Situated Learning
Erol Ozcelik; Ismahan Arslan-Ari – Journal of Experimental Education, 2024
Several studies in multimedia learning have examined the effect of emotional design. Recent findings from cognitive psychology provide opportunities for educators to use more direct ways of manipulating emotion to enhance learning. These studies have shown that emotionally arousing words and pictures are remembered better than neutral ones.…
Descriptors: Arousal Patterns, Emotional Response, Multimedia Instruction, Learning Processes
Liping Sun; Marjaana Kangas; Heli Ruokamo – Interactive Learning Environments, 2024
Intelligent game-based learning environments have developed and created dynamic, effective, and engaging learning experiences, serving as a tutoring framework for students of different educational levels. Although game-based features have recently been shown to have the potential to improve intelligent tutoring systems in these learning…
Descriptors: Game Based Learning, Literature Reviews, Intelligent Tutoring Systems, Influence of Technology
Derek McClellan; Raymond J. Chastain; Marci S. DeCaro – Journal of Computing in Higher Education, 2024
Use of online video lectures is increasingly common. However, students may struggle to self-regulate their attention and passively process the content. This study examined whether, and for whom, different types of embedded learning prompts improve student learning from video lectures. Undergraduate physics students (N = 253) watched an online,…
Descriptors: Video Technology, Electronic Learning, Lecture Method, Prompting
Joshua Matthews; Devrim Yilmaz – Foreign Language Annals, 2024
The concept of noticing, which emphasizes the role of attention and awareness in language learning, has exerted a strong influence on second language acquisition (SLA) theory and practice. The current research analyzes instances of noticing evident across a 26-week period as the first author, an absolute beginner, was taught Turkish by the second…
Descriptors: Turkish, Second Language Learning, Second Language Instruction, Vignettes
Kateryna Horlenko; Lina Kaminskiene; Erno Lehtinen – Frontline Learning Research, 2024
Teacher professional vision as a concept is gaining importance in research on teaching, and recently models for studying teacher professional vision and student self-regulated learning (SRL) have been proposed. There are interview and video intervention studies investigating teacher professional vision for SRL, but no real-life classroom research…
Descriptors: Learning Processes, Self Evaluation (Individuals), Assistive Technology, Biofeedback
Patcharin Panjaburee; Gwo-Jen Hwang; Ungsinun Intarakamhang; Niwat Srisawasdi; Pawat Chaipidech – Cogent Education, 2024
Previous studies have designed educational methods to cultivate digital citizenship behavior and support the construction of knowledge. However, these methods have not well incorporated personalized feedback mechanisms for enhancing digital citizenship knowledge. Therefore, this study proposed an algorithm that combines concept-effect propagation,…
Descriptors: Educational Games, Individualized Instruction, Outcomes of Education, Visual Learning
Integrating Human Movement in Learning: Advancements in Language Instruction, Multimedia, and Theory
Bjorn de Koning; Shirong Zhang; Stoo Sepp – Educational Psychology Review, 2025
Human movement plays a foundational role in cognition and learning. This topical collection brings together theoretical and empirical work examining how gestures, physical activity, and virtual movement enhance learning in language, multimedia, and activity-based learning. Regarding language learning, interacting with virtual object improves…
Descriptors: Movement Education, Human Body, Nonverbal Communication, Multimedia Instruction
Artyom Zinchenko; Markus Conci; Hermann J. Müller; Thomas Geyer – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
Visual search is faster when a fixed target location is paired with a spatially invariant (vs. randomly changing) distractor configuration, thus indicating that repeated contexts are learned, thereby guiding attention to the target (contextual cueing [CC]). Evidence for memory-guided attention has also been revealed with electrophysiological…
Descriptors: Cues, Memory, Attention, Visual Perception
Previous Page | Next Page »
Pages: 1 | 2