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Selena Steinberg; Melissa Gresalfi; Lauren Vogelstein; Corey Brady – Journal of Research on Technology in Education, 2024
This paper considers how a curricular design that integrated computer programming and creative movement shaped students' engagement with computing. We draw on data from a camp for middle schoolers, focusing on an activity in which students used the programming environment NetLogo to re-represent their physical choreography. We analyze the extent…
Descriptors: Dance, Programming, Computation, Computer Simulation
Renske Weeda; Sjaak Smetsers; Erik Barendsen – Computer Science Education, 2024
Background and Context: Multiple studies report that experienced instructors lack consensus on the difficulty of programming tasks for novices. However, adequately gauging task difficulty is needed for alignment: to select and structure tasks in order to assess what students can and cannot do. Objective: The aim of this study was to examine…
Descriptors: Novices, Coding, Programming, Computer Science Education
Yuxin Hao; Xun Duan; Sicong Zha; Tingting Xu – Journal of Psycholinguistic Research, 2024
In the past, research on the cognitive neural mechanism of second language (L2) learners' processing time information has focused on Indo-European languages. It has also focused on the temporal category expressed by morphological changes. However, there has been a lack of research on L2 learners' various time coding means, especially for Mandarin,…
Descriptors: Second Language Learning, Mandarin Chinese, Morphemes, Time
Yew-Jin Lee; Dongsheng Wan – Educational Studies, 2024
Educators have long questioned why some students can experience achievement more easily in some school subjects/curriculum, but not in others. We argue that learners cannot ignore navigating two key features inherent within every curriculum--its cognitive demands as well as its opportunities for access to knowledge that are the twin foci of this…
Descriptors: Foreign Countries, Academic Achievement, Cognitive Processes, Difficulty Level