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Kaitlyn Tracy; Ourania Spantidi – IEEE Transactions on Learning Technologies, 2025
Virtual reality (VR) has emerged as a transformative educational tool, enabling immersive learning environments that promote student engagement and understanding of complex concepts. However, despite the growing adoption of VR in education, there remains a significant gap in research exploring how generative artificial intelligence (AI), such as…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Educational Technology
Ahmed Hosny Saleh Metwally; Ronghuai Huang; Paula Toledo Palomino; Ahmed Mohamed Fahmy Yousef – Education and Information Technologies, 2024
Gamifying online homework activities and learning assignments is an effective approach to facilitate students' engagement and enjoyment. While incorporating game elements to gamify homework and learning assignments promoted positive psychological and learning outcomes, the mere use of these elements brings several flaws associated with the gameful…
Descriptors: Gamification, Homework, Instructional Effectiveness, Motivation
Sijia Chen; Jan-Louis Kruger – Interpreter and Translator Trainer, 2024
Following a preliminary study that examined the potential effectiveness of a computer-assisted consecutive interpreting (CACI) mode, this paper presents a further trial of the CACI workflow. The workflow involves respeaking using speech recognition (SR) in phase I and production assisted by the SR text and its machine translation (MT) output in…
Descriptors: Computer Assisted Instruction, Artificial Intelligence, Translation, Speech Communication
Akbar Bahari; Parviz Alavinia; Mohammad Mohammadi – Journal of Computer Assisted Learning, 2024
Background: This study investigates the effects of higher and lower-level text processing strategies on both higher and lower-level processing skills and cognitive load using the computer-assisted interactive reading model (CAIRM) as the educational intervention framework. Objectives: The objectives of this study are to examine the effects of the…
Descriptors: Computer Assisted Instruction, Experiential Learning, Reading, Cognitive Processes
Ruiqi Deng; Yi Yang; Suqin Shen – Education and Information Technologies, 2025
Empirical evidence has consistently shown that interactive questions are an effective strategy for strengthening student learning through instructional videos. However, research has not directly addressed the crucial question of whether the beneficial effects of interactive questions in instructional videos are attributable to the presence of…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Questioning Techniques
Huan Kang; Hong Chen – Education and Information Technologies, 2025
This study investigates the effects of online instructors' use of initiation and maintenance rapport-building strategies (RBS) on Chinese EFL learners' CALL motivation and cognitive load management. Mixed methods research was used to concurrently triangulate different strands of data on the effects of RBS on 86 randomly sampled EFL learners. The…
Descriptors: English (Second Language), Second Language Learning, Teacher Student Relationship, Cognitive Processes
Daniel Laumann; Maurice Krause; Fabienne E. Kremer; Barbara Leibrock; Malte S. Ubben; Boris Forthmann; Robin Janzik; Dörthe Masemann; Felix Reer; Cornelia Denz; Gilbert Greefrath; Susanne Heinicke; Annette Marohn; Thorsten Quandt; Elmar Souvignier; Stefan Heusler – Education and Information Technologies, 2025
In recent years, the importance of mobile devices has increased for education in general and more specifically for science and mathematics education. In the classroom, approaches for teaching with mobile devices include using student-owned devices ("bring your own device"; BYOD approach) or using school-owned devices from central pools…
Descriptors: Electronic Learning, Technology Uses in Education, Educational Technology, Handheld Devices
Xueye Yan; Peng Peng; Yuting Liu – Grantee Submission, 2024
Mayer (2017, 2020) proposed three major design features of computer-assisted instructions (CAI) within the Cognitive Theory of Multimedia Learning: reducing extraneous processing (i.e., excluding irrelevant content), managing essential processing (i.e., focusing on the complex but essential learning materials), and fostering generative processing…
Descriptors: Computer Assisted Instruction, Reading Instruction, Instructional Design, Reading Difficulties
Yüksel Emre Harmanbasi; Rezan Yilmaz – Online Submission, 2024
Circle and disc are fundamental concepts introduced in middle school, forming the basis for many other mathematical ideas. Students often face challenges in comprehending circles, discs, and their basic elements. This research examines the processes of sixth-grade students in constructing circles, discs, and their essential components within a…
Descriptors: Grade 6, Middle School Students, Mathematics Skills, Mathematical Concepts
Shunmeng Chen – Journal of Computer Assisted Learning, 2025
Background: Computer-mediated writing classes have experienced a significant increase in popularity in recent years, serving as an effective modality for enhancing writing skills within an online framework. Objectives: This study seeks to bridge the gap in the literature by investigating the effectiveness of cognitive, social, and group-awareness…
Descriptors: Cognitive Processes, Difficulty Level, Computer Assisted Instruction, Writing Instruction
Rawad Chaker; Mélanie Gallot; Ayodélé Madi; Christian Collet; Nady Hoyek – Anatomical Sciences Education, 2025
During the COVID-19 pandemic, anatomy educators have demonstrated their ability to respond to face-to-face (F2F) teaching restrictions and offer emergency remote teaching and learning (ERTL) approach. Another educational model that was intensified during COVID-19 was blended learning (BL) which is a combination of F2F and online settings. Studies…
Descriptors: Anatomy, Human Body, Kinesiology, Science Instruction
Guillaume Decormeille; Thomas Geeraerts; Médéric Descoins; Nathalie Huet – Applied Cognitive Psychology, 2025
Screen-based simulation (SBS) can complement traditional nursing courses. We compared the effect of innovative virtual environments not widespread in French nursing schools on self-efficacy, quiz performance, and self-regulated learning behaviors. This quasi-experimental study involved 1183 student nurses. Participants were divided into an…
Descriptors: Foreign Countries, Nursing Education, Nursing Students, Computer Simulation
Ika Qutsiati Utami; Wu-Yuin Hwang; Uun Hariyanti – Journal of Educational Computing Research, 2024
Recently, automatic question generation (AQG) has been researched extensively for educational purposes. Existing approaches generally lack relevant information on the authentic context and problem diversity with various difficulty levels, so we proposed a new AQG system for generating contextualized and personalized mathematic word problems (MWP)…
Descriptors: Foreign Countries, Elementary School Mathematics, Elementary School Students, Mathematics Instruction
Zhen Wang; Xinrui Pei; Hejie Zhu; Shaoying Gong; Enguo Wang – Journal of Educational Computing Research, 2024
This research aims to expand our understanding of how to facilitate student feedback engagement processes in a computer-based formative assessment environment. In the present research, we designed a new type of elaborated feedback in terms of combining the correct solution and the erroneous solution, and the erroneous solution matched the…
Descriptors: Junior High School Students, Junior High School Teachers, Feedback (Response), Computer Assisted Instruction
Yuchen Liu; Stanislav Pozdniakov; Roberto Martinez-Maldonado – Australasian Journal of Educational Technology, 2024
Learning analytics (LA) dashboards are becoming increasingly available in various learning settings. However, teachers may face challenges in understanding and interpreting the data visualisations presented on those dashboards. In response to this, some LA researchers are incorporating visual cueing techniques, like data storytelling (DS), into LA…
Descriptors: Visualization, Story Telling, Data Use, Cognitive Processes
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