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Kyle Redican; Matteo Gonzalez; Beth Zizzamia – Journal of Geography in Higher Education, 2025
ChatGPT, an AI software, has rapidly gained popularity for a wide variety of applications, including educational uses. This research explores the use of ChatGPT to supplement Geographical Information Systems (GIS) coursework creation, to help educators with little experience in GIS. Visualizing sea level rise (SLR) and quantifying the extent of…
Descriptors: Geographic Information Systems, Computer Software, Synchronous Communication, Artificial Intelligence
Seth Elkin-Frankston; James McIntyre; Tad T. Brunyé; Aaron L. Gardony; Clifford L. Hancock; Meghan P. O'Donovan; Victoria G. Bode; Eric L. Miller – Cognitive Research: Principles and Implications, 2025
Existing toolkits for analyzing movement dynamics in animal ecology primarily focus on individual or group behavior in habitats without predefined boundaries, while methods for studying human activity often cater to bounded environments, such as team sports played on defined fields. This leaves a gap in tools for modeling and analyzing human group…
Descriptors: Group Dynamics, Military Personnel, Measures (Individuals), Computer Software
Kristin Herman; Miguel Ramlatchan; Ross Herman – TechTrends: Linking Research and Practice to Improve Learning, 2024
Over the past decade, geospatial technologies have emerged as a tool for developing spatial reasoning and cognitive processes. While the foundational Learning to Think Spatially report from the National Research Center (2006) launched research into the use of geospatial technologies in isolation, more recently, cloud-based simulation software have…
Descriptors: Geographic Information Systems, Spatial Ability, Computer Simulation, Instructional Design
Cristina Portalés; Javier Sevilla; Pablo Casanova-Salas; Mar Gaitán; Sergio Casas – Journal of Geography in Higher Education, 2025
Data visualization is a complex matter and so is teaching it in the context of engineering and data science. Even more challenging is teaching in a midst of once in a century pandemic. In this paper, we show the results of a workshop conducted with second-year students on a university degree in data science, which took place in the context of…
Descriptors: Blended Learning, Geography Instruction, Learning Processes, Workshops
Sasha Brown; Zerrin Dogança Küçük; Angela Rickard; James Lonergan; Rachel Abernethy; Lorraine McNerney; Eimear McNerney; Ronan Foley; Avril Behan; Aengus Byrne; Bernard Essel; Jack Ffrench; Jonathan Faull; Conor Cahalane – International Research in Geographical and Environmental Education, 2024
This paper investigates the role of teacher agency for those who were trained in using an innovative Geographic Information Systems (GIS) approach and incorporated GIS into their teaching. While national curricula increasingly emphasise STEM and sustainability approaches, there has been limited analysis of how teachers can bring new software,…
Descriptors: Geographic Information Systems, Professional Autonomy, Educational Innovation, Teaching Methods
Jiri Panek; Benjamin Hennig; Jonathan Huck; Karl Benediktsson – Journal of Geography in Higher Education, 2024
Geospatial technologies have revolutionised the field of hazard research as well as geography field-courses, providing powerful tools to analyse and visualise geospatial data for decision-making purposes. This paper presents a case study of Paper2GIS, an application for field data collection tested during an international field course in…
Descriptors: Geography Instruction, Geographic Information Systems, Interdisciplinary Approach, Research Methodology
Sotirios Karanasios; Marina Papastergiou – Education and Information Technologies, 2024
Location Based Games (LBGs) can support various learning activities in both formal and informal settings. Furthermore, the fact that they can utilize players' physical movement for players' advancement in the game world makes them an appealing alternative for promoting physical activity in students. However, LBGs are not sufficiently used in…
Descriptors: Learning Activities, Educational Games, Learning Management Systems, Telecommunications
Danielle J. Malone; J. B. Firestone; J. A. Morrison; S. N. Newcomer; L. K. Lightner – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2024
This paper describes the integration of geographic information system (GIS) technology in a high school environmental science classroom, specifically examining the impact of GIS technology on student engagement, critical thinking, and interdisciplinary learning for Education for Sustainability (EfS). This environmental science classroom utilized…
Descriptors: Sustainability, Environmental Education, Geographic Information Systems, High Schools