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Tamilla Triantoro; Tuvana Rua; Guido Lang – Information Systems Education Journal, 2025
This study explores the effectiveness of experiential learning in teaching generative AI to entrepreneurs and small business owners. The in-person training program, grounded in Kolb's Experiential Learning Theory, aimed to enhance participants' understanding, attitudes, and perceived benefits of AI adoption. Through a structured cycle of Concrete…
Descriptors: Artificial Intelligence, Entrepreneurship, Computer Software, Experiential Learning
Mark Wilson-Trollip – Perspectives in Education, 2024
This study investigates the current use of artificial intelligence (AI) for peer-to-peer support through a bibliometric analysis of 1113 records based on co-words. The research employs a four-phase exploratory design that involves co-word search, data charting, and result summation. It uses an inductive, relevant, and reflexive thematic approach…
Descriptors: Artificial Intelligence, Peer Teaching, Peer Relationship, Learning Theories
Eric Page; Gretchen Meyers; Eve Krahe Billings – Intersection: A Journal at the Intersection of Assessment and Learning, 2024
Recent advancements in generative artificial intelligence (AI) have disrupted assessment practices within the higher education sector. The efficacy of existing assessment approaches is under reexamination with the introduction of generative AI's ability to generate human-like text. Simultaneously, there are calls to integrate generative AI into…
Descriptors: Theory Practice Relationship, Artificial Intelligence, Technology Integration, Computer Software
Lee Cheng – Technology, Pedagogy and Education, 2024
The rapid advancement of mobile and computing technologies has made the enjoyment of music in the video gaming experience more accessible and affordable, and has raised the interest of educators in the affordances of music-related games for informal music learning. This study aimed to examine the educational affordances of music-related games…
Descriptors: Video Games, Computer Software, Music Education, Music
Raianne Joy Maulion; Lydia Roleda – International Journal of Technology in Education, 2025
In the era of Industry 5.0, education is evolving with automation and immersive technologies like Augmented Reality (AR). This study explores the need for an AR-based e-module in Senior High School biology by assessing students' understanding, interest, confidence, and perceived usefulness of AR in learning. Using a descriptive quantitative…
Descriptors: High School Students, Biology, Needs Assessment, Science Instruction
Kevin Daniel Fedewa – Frontiers: The Interdisciplinary Journal of Study Abroad, 2024
This preliminary case study used qualitative methods to analyze the experiences of eight short-term education abroad participants prior to, during, and shortly after a two-week program in Taipei. Interpretive analysis of reflection papers, focus group interviews, mobile app assignments, and a post-program evaluation survey revealed that students…
Descriptors: Holistic Approach, Study Abroad, Cultural Awareness, Student Attitudes
Keng-Chih Hsu; Neil E. Barrett; Gi-Zen Liu – Computer Assisted Language Learning, 2025
With the rise of augmented reality (AR) and context-aware ubiquitous learning (CAUL), pedagogical designers in computer assisted language learning are increasingly developing authentic English for Specific Purposes (ESP) learning environments. However, there has been little research regarding the development of evidence-based principles for…
Descriptors: Tourism, English for Special Purposes, Second Language Instruction, Second Language Learning
Karim Shabani; Iman Bakhoda – Language Teaching Research Quarterly, 2024
The introduction of Vygotsky's sociocultural theory (SCT) into the second language (L2) domain provides a potential site to explore the mechanisms underlying L2 learners' cognitive modification and the transformation of social understanding into the personal one. This study provided a picture of L2 personalization in two groups of advanced and…
Descriptors: Sociocultural Patterns, Learning Theories, Second Language Learning, Second Language Instruction
Sanjana Gautam – ProQuest LLC, 2024
Adaptive learning systems aim to emulate how skilled educators provide every student with the best possible learning experience. We investigate how these systems might be enriched by incorporating activities and indicators of social learning, which focus on the influences of learners' social context and interactions. This doctoral research aims to…
Descriptors: Intelligent Tutoring Systems, Artificial Intelligence, Computer Software, Rating Scales