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Sabra E. Brock; Ayushi Tandon; Yogini E. Joglekar; Pia Behmuaras – Journal of Workplace Learning, 2024
Purpose: This study aims to investigate and propose guidelines to enhance the accessibility of virtual reality (VR) interfaces for all users within professional learning environments. Motivated by a lack of comprehensive accessibility guidelines for VR learning, the study delves into a case study of Edstutia's VR campus.…
Descriptors: Computer Simulation, Employees, Disabilities, Professional Development