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Ian Britton; Ryan Groom; Lee Nelson – Sport, Education and Society, 2025
Sport coaching scholars have increasingly utilised the work of Erving Goffman to theoretically interpret and understand the complexities of coaching practice from a dramaturgical perspective. While this area of scholarship has advanced our sociological understanding of sport coaching, there remains a paucity of literature addressing how coaches…
Descriptors: Athletic Coaches, Athletics, Disabilities, Video Technology
Louise M. Yoho – Journal of Special Education Apprenticeship, 2025
Video games have become a mainstream form of entertainment that are played regularly by many around the world, including a large number of youth with disabilities (YwD). Video games' popular presence in our society has created exciting new opportunities for student learning that educators who work with YwD can leverage for both skill acquisition…
Descriptors: Video Games, Play, Community, Disabilities
Satoshi Ikeda; Hiroko Fukuda Siddiqi; Mayuko Mori; Hiromitsu Kawajiri; Takashi Kawaguchi; Kaoru Yasuda; Kae Wanikawa – Studies in Art Education: A Journal of Issues and Research in Art Education, 2024
The authors conducted a workshop on video creation using artworks from a museum collection as materials. The aim of the study was to examine how video creation can involve a variety of people, organizations, concepts, themes, and politics and sustain interest in art. The project was developed in collaboration with a university, an art museum, a…
Descriptors: Video Technology, Film Production, Arts Centers, Art