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Maggie MacLure – International Journal of Qualitative Studies in Education (QSE), 2024
The article describes practices of "intensive reading" for post-qualitative inquiry, drawing on the work of Deleuze, with some examples from the author's own research. To read intensively is to experience the forward propulsion toward something not-yet-present. That forward momentum, and the fragmented path that it carves through the…
Descriptors: Reading Comprehension, Reading Rate, Critical Reading, Associative Learning
Mo'een A. Oudat; Nezar M. Al-Luwaici; Mahmoud H. Yacoub – Educational Process: International Journal, 2025
Background/purpose: In modern society, the process of shaping students' creative thinking takes on a new and broader dimension. This study aimed to understand ways of forming creative thinking in students by identifying the impact of the Guided Discovery Strategy on developing creative thinking. It is a process in which students are encouraged to…
Descriptors: Creative Thinking, Thinking Skills, Skill Development, Physical Education
Anne Pirrie; Kari Marie Manum; Nicole Besse – Educational Philosophy and Theory, 2025
This article comprises a lyrical exposition of the 'in-betweenness' that underlies pedagogical relations and musical practice. The latter comprises making, performing, teaching, and indeed listening to music, phenomena encapsulated in the term 'musicking', first coined by the musicologist Christopher Small in 1999. Improvisatory practice is…
Descriptors: Music Education, Drills (Practice), Creative Activities, Discovery Learning
Potentialising the Potential: Dream of Everything You Can Become, and Become Everything You Dream of
Niels Åkerstrøm Andersen; Hanne Knudsen; Jette Sandager – European Educational Research Journal, 2024
In education, the child is often observed as a potential to be shaped and realised. In this article, we analyse the educational program, First Lego League. Surprisingly, its aim is not simply to realise a potential, but to potentialise the child to become unlimited potential. Children should become 'a force for change', and they are told that 'you…
Descriptors: Secondary School Students, Academic Aptitude, Student Educational Objectives, Aspiration
Diksha Kharbanda; Ritesh Khunyakari – Early Childhood Education Journal, 2025
Recent literature emphasises the role of exploration, designerly play, creative thinking, and handling of materials in the beginning years of learning. This paper reports findings from a study involving 24 children (aged 4 to 10 years), where the researchers engaged with four-story contexts (tasks) that had embedded problem scenarios. In response…
Descriptors: Thinking Skills, Design, Children, Play
Thada Jantakoon; Kitsadaporn Jantakun; Thiti Jantakun – Higher Education Studies, 2025
This study aimed to synthesize and evaluate a STEAM Learning Ecosystem on Gamification System to Promote Innovators. The research was conducted in three phases: (1) synthesis, (2) development of the learning ecosystem, and (3) expert evaluation. The resulting ecosystem comprises three main elements: (1) STEAM Learning Ecosystem (Instructor,…
Descriptors: STEM Education, Art Education, Gamification, Innovation
Steven J. Heilig – Mathematics Teacher: Learning and Teaching PK-12, 2024
Geometry students often wonder about the importance of construction techniques. Are they the only way to create geometric figures? What purpose do they serve? How do these techniques relate to other parts of geometry? This article introduces a project used at the high school level that gets all students in a class engaged with construction, gets…
Descriptors: High School Students, High School Teachers, Geometry, Geometric Concepts
Seungho Moon – Journal of Museum Education, 2025
This paper incorporates an interview between a curriculum specialist and a court judge that examines the value and influence of integrating esthetic education, specifically through object-based inquiry (OBI), into judiciary education. Esthetic experiences, when combined with reflective and thoughtful discussions, enhance legal professionals'…
Descriptors: Legal Education (Professions), Judges, Justice, Creative Thinking
Francis Ankyiah – Studies in Art Education: A Journal of Issues and Research in Art Education, 2024
Drawing instruction in Ghanaian high school art education traditionally emphasizes observational and technical skills grounded in realism. However, contemporary drawing has evolved to prioritize innovative techniques, conceptual thinking, and process-oriented approaches. This phenomenological study aimed to understand Bolgatanga high school…
Descriptors: Foreign Countries, High School Students, Freehand Drawing, Art Education
Simon Pietsch; Hugh Riddell; Carolyn Semmler; Nikos Ntoumanis; Daniel F. Gucciardi – Educational Psychology, 2024
SMART goals (specific, measurable, achievable, realistic, and timed) are advocated as the gold standard for goal setting. However, goals which are non-specific and exploratory, referred to as 'open goals', may be preferred in specific circumstances. In this pre-registered experiment, we compared SMART goals, compared to do-your-best (DYB), and…
Descriptors: Foreign Countries, Adults, Goal Orientation, Student Educational Objectives
Line Togsverd; Oline Pedersen – Scandinavian Journal of Educational Research, 2025
This paper contributes to the expanding body of research on Playful Learning (PL) within Higher Education (HE), offering an in-depth examination of narratives concerning student participation and engagement in PL emerging as educators reflect on their experiences with PL in Danish teacher education and social education. In attempt to nuance and…
Descriptors: Foreign Countries, Teacher Education, Interpersonal Competence, Higher Education
Emit Snake-Beings; Andrew Gibbons; Ricardo Sosa – Teaching and Learning Research Initiative, 2024
This study explores learner engagement with Advanced Computational Thinking (ACT) in the New Zealand digital curriculum. "Advanced" in ACT refers to an expansive, transdisciplinary, and future-looking understanding of computational thinking (CT). ACT promotes CT beyond narrow modes of problem-solving (abstraction, algorithmic thinking,…
Descriptors: Computation, Thinking Skills, Shared Resources and Services, Learner Engagement