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Andrew Olewnik; Randy Yerrick; Mike Eastman – European Journal of Engineering Education, 2024
This study explores students' initial engagement with ill-structured problems before and after the introduction of engineering problem typology as a framework for problem engagement and reflection. Using problem discussions, debrief interviews, and qualitative analysis of written artifacts, we considered observed changes to students' initial…
Descriptors: Undergraduate Students, Engineering Education, Problem Solving, Classification
Penelope Georges; Sami Kahn – Biomedical Engineering Education, 2025
Rapid advancements in bioengineering call for broad public literacy to help individuals better understand the changes these technologies bring to our lives. However, making bioengineering concepts accessible and relevant, especially to non-science majors, is often challenging. To address this challenge, we designed a general education course aimed…
Descriptors: Biology, Engineering, Engineering Education, Teaching Methods
Basel Hammoda; Christoph Winkler – European Journal of Engineering Education, 2024
Future engineers are labelled entrepreneurial engineers, possessing business skills that enable them to perform effectively in various contexts. Entrepreneurship education is a key avenue for equipping engineering students with these skills, with a growing propagation in their curricula in recent years. Still, scholarly efforts are limited in this…
Descriptors: Foreign Countries, Engineering Education, Undergraduate Students, Entrepreneurship
Rui M. Lima; Valquíria Villas-Boas; Filomena Soares; Olga S. Carneiro; Paulo Ribeiro; Diana Mesquita – European Journal of Engineering Education, 2024
This study aims to propose a method for mapping the implementation of active learning approaches by quantifying engineering teachers' self-perception. It also seeks to examine the correlations between the implementation of active learning approaches and training, as well as publications focused on active learning. To conduct the study, active…
Descriptors: Engineering Education, Active Learning, Student Projects, Higher Education
Anette Kolmos; Jette Egelund Holgaard; Henrik Worm Routhe; Maiken Winther; Lykke Bertel – European Journal of Engineering Education, 2024
Problem- and project-based learning (PBL) is often highlighted as a valuable approach for addressing the need for interdisciplinarity in engineering education. However, studies indicate that applied projects in engineering education tend to be limited to a single discipline. This article presents a new project typology which can be applied in…
Descriptors: Student Projects, Interdisciplinary Approach, Teamwork, Active Learning
Mahbub Hasan; Jason M. Lodge; Azharul Karim; Md. Shahadat Hossain Khan – IEEE Transactions on Education, 2024
Contributions: This article provides valuable insights into the varying approaches of engineering students in their understanding and application of project-based learning (PBL) and its relationship with student success. The findings can be used to improve the design and implementation of effective learning environments, evaluate the effectiveness…
Descriptors: Active Learning, Student Projects, Engineering Education, Instructional Improvement
P. Hariharasakthisudhan; K. Logesh; K. Sathickbasha; Sathish Kannan – Discover Education, 2025
This study presents a structured hybrid framework integrating Design Thinking (DT), the Conceive-Design-Implement-Operate (CDIO) methodology, and Root Assessment (RA) to enhance project-based learning (PBL) in engineering education. The framework addresses limitations in conventional PBL by embedding iterative ideation, structured engineering…
Descriptors: Student Projects, Active Learning, Design, Decision Making
Julio Navio-Marco; Luis M. Ruiz-Gómez; Raquel Arguedas-Sanz; Carmen López-Martín – Interactive Learning Environments, 2024
The rise of the student as prosumer (producer-consumer) of educational content is a novel development that has hitherto been the subject of very little research, especially in relation to the generation of digital contents and materials for online and hybrid education in particular. This article analyses whether there are patterns of behaviour and…
Descriptors: Foreign Countries, Higher Education, Blended Learning, Behavior Patterns
Mohammad Zarour; Mohammed Akour; Mamdouh Alenezi – Open Education Studies, 2024
System-based learning (SBL) in engineering domains integrates systems thinking and engineering principles to develop a system. In software engineering, to develop software using the DevOps process, using SBL environment, students gain a comprehensive understanding of the DevOps software development process and apply theoretical concepts to…
Descriptors: Engineering Education, Systems Approach, Computer Software, Teaching Methods
Cecilia Madero-Gonzalez; Jesus Vazquez-Hernandez; Fernando Gonzalez Aleu – Quality Assurance in Education: An International Perspective, 2025
Purpose: This study aims to examine the impact of gamification on the five dimensions of meaningful learning (i.e. cooperative, active, authentic, constructive and intentional learning) and undergraduate student performance taking online lessons. Design/methodology/approach: Therefore, the authors conducted an experiment among undergraduate…
Descriptors: Gamification, Undergraduate Students, Online Courses, Engineering Education
Darshan M. A. Karwat; James R. Blakley; Elizabeth A. Castillo; Amy Squitieri; Alisa Oyler; Madison M. Macias – Journal of Civil Engineering Education, 2025
Engineers and planners are central players in creating the built environments and shaping natural ones that make up our communities. They can be a force for creating environments that are just and equitable, and by doing so advance the ideals of environmental justice. But, too often, these professionals are not empowered to create or seize…
Descriptors: Engineering Education, Physical Environment, Environmental Education, Justice
A Gamified Method for Construction Engineering Education: Learning through Guided Active Exploration
Mohammad Ilbeigi; Diana Bairaktarova; Romina Ehsani – Journal of Civil Engineering Education, 2024
Experiential learning through active exploration can play a vital role in fostering critical thinking and problem-solving skills in engineering education. However, the complex nature of the construction industry in the 21st century cannot afford an education through trial and error in a real environment. This case study aims to promote…
Descriptors: Gamification, Educational Games, Engineering Education, Active Learning
Siddhi Sreemahadevan; Vidya G – Education and Information Technologies, 2024
The use of digital media among student community has increased their level of distraction during classroom teaching. Capturing their attention in classrooms, has become a cumbersome task for teaching faculty. Therefore, most of the academic institutions have resorted to the use of activity-based learning for science and engineering students that…
Descriptors: Comparative Analysis, Performance, Evaluation Methods, Engineering Education
Yasmany García-Ramírez – Advances in Engineering Education, 2024
Due to its positive results, active learning has spread to most areas of knowledge of Civil Engineering. Many of these studies used only one technique, which is limiting given the diverse learning styles that the students may have. The road geometric design is the area that has been the least explored in Civil engineering. Therefore, the objective…
Descriptors: Engineering Education, Active Learning, Design, Civil Engineering
Jessica L. S. Zylla; Alain B. Bomgni; Rajesh K. Sani; Mahadevan Subramaniam; Carol Lushbough; Robb Winter; Venkataramana R. Gadhamshetty; Parvathi Chundi; Etienne Z. Gnimpieba – Biomedical Engineering Education, 2024
Historically, research disciplines have successfully operated independently. However, the emergence of transdisciplinary research has led to convergence methodologies, resulting in groundbreaking discoveries. Despite the benefits, graduate programs face challenges in implementing transdisciplinary research and preparing students for real-world…
Descriptors: Research Methodology, Interdisciplinary Approach, Active Learning, Student Projects