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Joyce B. Main; Christina Pantoja; Susan M. Lord; Catherine Mobley; Catherine Brawner – Journal of Engineering Education, 2025
Background: In the United States, there is increased demand to expand the engineering workforce. Many military veterans have received technical training that can be leveraged in engineering. Their pursuit of engineering degrees has great potential to expand and diversify the engineering workforce. Purpose: This study examines the pathways of US…
Descriptors: Engineering Education, Veterans, Prior Learning, High School Graduates
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Kirsten A. Davis; David B. Knight – Journal of Engineering Education, 2025
Background: As more universities seek to offer international experiences for engineering students, it is important to design such programs to effectively support student learning abroad. Previous research on study abroad has focused on a limited number of outcomes and therefore failed to consider the diversity of experiences students may have in…
Descriptors: College Students, Engineering Education, Student Experience, Study Abroad
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Ning Zou; Xiaohan Zhang; Jianan Lou; Jing Liao; Chunlei Chai – International Journal of Technology and Design Education, 2024
Design processes can be decomposed into several steps, including information acquisition and application. Retrieving prior knowledge and experience is an important method of acquiring design information, thus designers' precedents retrieval styles reflect their design thinking. The obvious difference between industrial (ID) and mechanical design…
Descriptors: Engineering, Design, Industrial Arts, Recall (Psychology)
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Cecilia Madero-Gonzalez; Jesus Vazquez-Hernandez; Fernando Gonzalez Aleu – Quality Assurance in Education: An International Perspective, 2025
Purpose: This study aims to examine the impact of gamification on the five dimensions of meaningful learning (i.e. cooperative, active, authentic, constructive and intentional learning) and undergraduate student performance taking online lessons. Design/methodology/approach: Therefore, the authors conducted an experiment among undergraduate…
Descriptors: Gamification, Undergraduate Students, Online Courses, Engineering Education
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Regina Mahadewsing; Diana Getrouw; Sharon M. Calor – International Electronic Journal of Mathematics Education, 2024
We conducted a descriptive study among first-year engineering students at the Anton de Kom University of Suriname. We analyzed students' errors regarding necessary prior knowledge in a calculus A exam. We found that the stage of the solution in which prior knowledge is required impacts the importance of prior knowledge. We also found that many…
Descriptors: Foreign Countries, College Freshmen, Engineering Education, Error Patterns
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Roee Peretz; Natali Levi-Soskin; Dov Dori; Yehudit Judy Dori – IEEE Transactions on Education, 2024
Contribution: Model-based learning improves systems thinking (ST) based on students' prior knowledge and gender. Relations were found between textual, visual, and mixed question types and student achievements. Background: ST is essential to judicious decision-making and problem-solving. Undergraduate students can be taught to apply better ST, and…
Descriptors: Models, Engineering Education, Thinking Skills, Systems Approach