Publication Date
In 2025 | 2 |
Since 2024 | 6 |
Descriptor
Computer Oriented Programs | 6 |
Grade 5 | 6 |
Foreign Countries | 5 |
Elementary School Students | 4 |
Grade 4 | 4 |
Grade 6 | 4 |
Educational Technology | 3 |
Computer Science Education | 2 |
Elementary School Science | 2 |
Grade 2 | 2 |
Grade 3 | 2 |
More ▼ |
Source
Interactive Learning… | 2 |
Contemporary Educational… | 1 |
Informatics in Education | 1 |
Journal of Educators Online | 1 |
Reading Teacher | 1 |
Author
Adrea J. Truckenmiller | 1 |
Anh Hoang | 1 |
Anssi Lin | 1 |
Eetu Arkko | 1 |
Ellie Friedman | 1 |
Eunsoo Cho | 1 |
Haotian Ma | 1 |
Henriikka Vartiainen | 1 |
Herman Dwi Surjono | 1 |
Ilkka Jormanainen | 1 |
Irene Merino-Flores | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 4 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Education Level
Elementary Education | 6 |
Grade 5 | 6 |
Intermediate Grades | 6 |
Middle Schools | 6 |
Grade 4 | 4 |
Grade 6 | 4 |
Early Childhood Education | 2 |
Grade 2 | 2 |
Grade 3 | 2 |
Grade 7 | 2 |
Junior High Schools | 2 |
More ▼ |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Qian Fu; Wenjing Tang; Yafeng Zheng; Haotian Ma; Tianlong Zhong – Interactive Learning Environments, 2024
In this study, a predictive model is constructed to analyze learners' performance in programming tasks using data of programming behavioral events and behavioral sequences. First, this study identifies behavioral events from log data and applies lag sequence analysis to extract behavioral sequences that reflect learners' programming strategies.…
Descriptors: Predictor Variables, Psychological Patterns, Programming, Self Management
Uun Hariyanti; Wu-Yuin Hwang; Rio Nurtantyana; Herman Dwi Surjono; Irma Nuur Rochmah; Anh Hoang; Muhammad Irfan Luthfi; Muhamad Trio Maulana Putra – Interactive Learning Environments, 2024
Authentic contextual learning (ACL) with mobile apps near home became prevalent and promising due to the COVID-19 pandemic since students were asked to learn near home without going to school. However, learning with mobile apps may cause problematic issues, such as anxiety and acceptance of either students or parents. This study aims to…
Descriptors: Anxiety, Telecommunications, Handheld Devices, Computer Oriented Programs
Adrea J. Truckenmiller; Eunsoo Cho; Samantha Bourgeois; Ellie Friedman – Reading Teacher, 2024
The purpose of this article was to offer guidance to educators in evaluating the strengths, weaknesses, and most effective uses of commercial reading assessment suites. We provide three resources to help educators who are responsible for making instructional decisions in reading using formal screening, benchmark, interim, and progress-monitoring…
Descriptors: Elementary Schools, Decision Making, Reading Achievement, Evaluation Methods
Jhon Holguin-Alvarez; Juana Cruz-Montero; Jenny Ruiz-Salazar; Raquel Leonor Atoche Wong; Irene Merino-Flores – Contemporary Educational Technology, 2025
The application of gamification methods is still complex for most Latin American teachers who apply gamified pedagogies. Many confuse their nature with cognitivist classes that are totally confusing when using gamified tools for active learning of their students. The background information states the reduction of academic obstacles for students to…
Descriptors: Feedback (Response), Gamification, Cognitive Processes, Educational Technology
Pedagogical Framework for Cultivating Children's Data Agency and Creative Abilities in the Age of AI
Juho Kahila; Henriikka Vartiainen; Matti Tedre; Eetu Arkko; Anssi Lin; Nicolas Pope; Ilkka Jormanainen; Teemu Valtonen – Informatics in Education, 2024
The integration of artificial intelligence (AI) topics into K-12 school curricula is a relatively new but crucial challenge faced by education systems worldwide. Attempts to address this challenge are hindered by a serious lack of curriculum materials and tools to aid teachers in teaching AI. This article introduces the theoretical foundations and…
Descriptors: Personal Autonomy, Data, Children, Creativity
Pinyo Wongthong – Journal of Educators Online, 2025
This study investigated the influence of synchronous online learning on students' and parents' perceptions of online learning. The research design was a mixed method approach that utilized survey questions administered to teachers, students, and parents at a demonstration school in Thailand. The findings revealed that Microsoft Teams and Zoom were…
Descriptors: Electronic Learning, Student Attitudes, Parent Attitudes, Synchronous Communication