NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20255
Since 202411
Audience
Laws, Policies, & Programs
Individuals with Disabilities…1
Assessments and Surveys
What Works Clearinghouse Rating
Showing all 11 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Deneil D. Christian; Kenny A. Hendrickson; Ameeta Jadav – Interactive Learning Environments, 2024
Cameras may be viewed as an essential tool in online synchronous classes. They may give a sense of connectedness between the students and faculty. In fact, social presence is considered a vital factor in distance education. In our study, we examine faculty's perception of accepted reasons for students to turn off their cameras and perceived…
Descriptors: Video Technology, Electronic Learning, Synchronous Communication, College Faculty
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Louise M. Yoho – Journal of Special Education Apprenticeship, 2025
Video games have become a mainstream form of entertainment that are played regularly by many around the world, including a large number of youth with disabilities (YwD). Video games' popular presence in our society has created exciting new opportunities for student learning that educators who work with YwD can leverage for both skill acquisition…
Descriptors: Video Games, Play, Community, Disabilities
Peer reviewed Peer reviewed
Direct linkDirect link
Xiaoning Sun; Matthew E. Brock – Career Development and Transition for Exceptional Individuals, 2025
Video-based instruction (VBI) is an effective means to teach employment skills to young adults with intellectual and developmental disabilities (IDD). Within the category of VBI, video prompting (VP) is well-suited to teach multistep routines, and video modeling (VM) is better suited for social interactions. In this multiple probe design, three…
Descriptors: Video Technology, Job Skills, Job Training, Young Adults
Peer reviewed Peer reviewed
Direct linkDirect link
Humberto Peña Jr.; Carly Blustein Gilson; Dongjin Kwon; Luis Morissette; Zoey Du – Journal of Inclusive Postsecondary Education, 2024
Poor social skills is a leading factor why individuals with intellectual and developmental disabilities (IDD) lose their jobs. Fortunately, the use of technology has made learning and teaching social skills more seamless and integrated in employment contexts. We conducted a multiple-probe-across-participants single-case experimental design study…
Descriptors: Interpersonal Competence, Students with Disabilities, College Students, Intellectual Disability
Peer reviewed Peer reviewed
Direct linkDirect link
Naoko Taguchi; Daniel H. Dixon; Yuqing Qin; Ying Chen – Language Teaching Research, 2025
We investigated the extent to which English learners developed knowledge of pragmatically-appropriate request-making forms through task-based gameplay involving virtual dialogues with fictional professors, employers, and friends on a virtual US campus. The digital game presents players with several scenarios, asking them to select the most…
Descriptors: Game Based Learning, Undergraduate Students, Video Games, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Linda Plantin Ewe; Jonas Aspelin – Journal of Research in Special Educational Needs, 2025
Teacher-student relationships (TSRs) are key factors for at-risk students. However, little is known regarding how TSRs are built through interactions with students with neurodevelopmental disorders (NDDs). This study provides an in-depth analysis of a teacher's relational competence in relation to a student with NDD symptoms. We used microscopic…
Descriptors: Symptoms (Individual Disorders), Teacher Student Relationship, Teacher Competencies, Neurological Impairments
Peer reviewed Peer reviewed
Direct linkDirect link
Dmitry Yu. Isaev; Maura Sabatos-DeVito; J. Matias Di Martino; Kimberly Carpenter; Rachel Aiello; Scott Compton; Naomi Davis; Lauren Franz; Connor Sullivan; Geraldine Dawson; Guillermo Sapiro – Journal of Autism and Developmental Disorders, 2024
We report preliminary results of computer vision analysis of caregiver-child interactions during free play with children diagnosed with autism (N = 29, 41-91 months), attention-deficit/hyperactivity disorder (ADHD, N = 22, 48-100 months), or combined autism + ADHD (N = 20, 56-98 months), and neurotypical children (NT, N = 7, 55-95 months). We…
Descriptors: Caregiver Child Relationship, Neurodevelopmental Disorders, Autism Spectrum Disorders, Children
Peer reviewed Peer reviewed
Direct linkDirect link
Kaitlyn P. Wilson – Communication Disorders Quarterly, 2024
Autistic individuals have significant social-communication challenges that commonly persist into adulthood and impact academic, social, and vocational pursuits. More than two decades of research have established video behavior modeling as a successful, cost-effective, and time-efficient intervention tool for autistic children; however, less…
Descriptors: Autism Spectrum Disorders, Adults, Interpersonal Competence, Social Development
Peer reviewed Peer reviewed
Direct linkDirect link
Ciara L. Ousley; Tracy J. Raulston; Christina S. Gilhuber – Journal of Autism and Developmental Disorders, 2025
Parent-implemented Naturalistic Developmental Behavioral Interventions (NDBIs), rooted from applied behavioral and developmental sciences, focus on empowering families by training and coaching natural change agents to embed evidence-based strategies during regular events or contexts (e.g., play time). No research, however, has relied on…
Descriptors: Autism Spectrum Disorders, Telecommunications, Video Technology, Coaching (Performance)
Peer reviewed Peer reviewed
Direct linkDirect link
Anjelice Piper; Sharon A. Reeve; Meghan A. Deshais; Anjalee Nirgudkar; Eileen M. Milata; Carleana R. Hickey; Rachel R. Thomas; Marissa Stiuso – Education and Training in Autism and Developmental Disabilities, 2024
Social Stories™ are a story-based intervention commonly used to teach students with disabilities how to behave in new routines or changing environments, academic skills, and social interactions including tacting others' emotions. According to the National Standards Project, story-based interventions are considered an established treatment.…
Descriptors: Interpersonal Competence, Intellectual Disability, Students with Disabilities, Classroom Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Katherine M. Landsiedel; Orley A. Templeton; Jennifer R. Washko; Michael A. Floren; Elizabeth B. Kavanaugh; Carolyn B. Maguire; Erin A. Onoshko; Katherine E. Schmitter; Martina M. Sledziewski – Journal of Occupational Therapy, Schools & Early Intervention, 2024
This pretest/posttest study investigated the effectiveness of an interdisciplinary program in which occupational therapists and speech-language pathologists used a combination of video modeling, scenario-based learning, guided discussion, and reflection on the development of interpersonal skills and work readiness among students with disabilities.…
Descriptors: Video Technology, Models, Simulation, Interpersonal Competence