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Hossein Rezadoust Siah Khaleh Sar – Education and Information Technologies, 2024
Nowadays, the role of factors such as the virtual world, social networks, and online games and their impacts on learners` lives under no circumstances cannot be overlooked and are starting to show their usefulness in second/foreign language learning and testing through creative methods of teaching, learning, and testing (Qiao et al., 2022).…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
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Shilan Ahmadian; Lisbeth M. Brevik; Elisabet Öhrn – Journal of Computer Assisted Learning, 2024
Background: In Norway, games were introduced into the 2020 English curriculum; acknowledging games as language learning resources alongside other text-based material. However, little is known about the type of games selected by English teachers, reasons for doing so, or how games are actually used in teaching. This is particularly relevant in…
Descriptors: Foreign Countries, High Schools, Language Teachers, Vocational English (Second Language)
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Cam Nguyen Thuy Phan; Anh Ngoc Phuong Tran – International Society for Technology, Education, and Science, 2024
The goal of this classroom action study is to increase the vocabulary of Vietnamese EFL university students by utilizing Kahoot! in the teaching and learning process. Eleven undergraduate Vietnamese students majoring in Information Technology in a university in the south of Vietnam took part in the study. The two-cycle Kemmis and McTaggart (1988)…
Descriptors: Foreign Countries, Vocabulary, English (Second Language), Second Language Learning
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Cesar Ochoa-Cueva; Paola Cabrera-Solano; Luz Castillo-Cuesta – Language Teaching Research Quarterly, 2024
The purpose of this study was to implement the Content and Language Integrated Learning (CLIL) approach employing online games for English as a Foreign Language (EFL) teaching and learning. The participants were 53 EFL Ecuadorian university students, 17 males and 36 females, who were enrolled in an English Major and a TEFL Master program. Their…
Descriptors: Computer Games, Teaching Methods, English (Second Language), Second Language Learning
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Dina Altayevna Malgazhdarova; Gulzira Kabayevna Kenzhetayeva; Ismail Hakki Mirici – Novitas-ROYAL (Research on Youth and Language), 2024
A persistent issue exists in Kazakh higher education institutions regarding the nonsystematic approach to teaching grammar. Although some believe that grammar is acquired automatically, thus requiring no separate study, this sentiment may not be entirely accurate. Knowledge may sometimes be presented in an unsystematic manner, lacking structure…
Descriptors: Game Based Learning, Learning Activities, English (Second Language), Second Language Learning